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#31
Farsite Colonies / Custom Map #5990: my first cur...
Last post by AutoPost - February 05, 2026, 04:41:32 PM
This topic is for discussion of map #5990: my first cursor map


Author: mildewybaker969
Size: 192x120
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#32
Colonial Space Map Discussion / Re: Custom Map #11694: Blue Er...
Last post by Martin Gronsdal - February 05, 2026, 02:04:37 PM
Quote from: BigBertha on February 05, 2026, 06:58:02 AM
Quote from: Martin Gronsdal on February 05, 2026, 04:47:38 AMvery nice map!

I started as indicated in the photo and never went beyond that base
Wow! I started at the main area at the bottom (with one base on that small AC island) and worked my way through all of those emitters, set up a bunch of Berthas on the power zones and then just shelled the inhibitor until I could bomb some AC in. Then it was easy to guppy a nullifier in to get the win. That's the easy way, I see you took a more challenging approach.

I'm curious though, why are the emitters south of your position nullified but still covered in creeper? Seems like once you do the work to take those areas you'd secure them and make use of the PZ's.

They are covered in Creeper as the screenshot is taken a moment after i nullified the inhibitor. They were in other words alive then
#33
Colonial Space Map Discussion / Re: Custom Map #11694: Blue Er...
Last post by BigBertha - February 05, 2026, 06:58:02 AM
Quote from: Martin Gronsdal on February 05, 2026, 04:47:38 AMvery nice map!

I started as indicated in the photo and never went beyond that base
Wow! I started at the main area at the bottom (with one base on that small AC island) and worked my way through all of those emitters, set up a bunch of Berthas on the power zones and then just shelled the inhibitor until I could bomb some AC in. Then it was easy to guppy a nullifier in to get the win. That's the easy way, I see you took a more challenging approach.

I'm curious though, why are the emitters south of your position nullified but still covered in creeper? Seems like once you do the work to take those areas you'd secure them and make use of the PZ's.
#34
Colonial Space Map Discussion / Re: Custom Map #11694: Blue Er...
Last post by Martin Gronsdal - February 05, 2026, 04:47:38 AM
very nice map!

I started as indicated in the photo and never went beyond that base
#35
Colonial Space Map Discussion / Custom Map #11694: Blue Erupti...
Last post by AutoPost - February 04, 2026, 11:28:43 PM
This topic is for discussion of map #11694: Blue Eruption


Author:
Size: 155x256

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#36
Farsite Colonies / Custom Map #5989: Creeper Airs...
Last post by AutoPost - February 04, 2026, 05:06:03 PM
This topic is for discussion of map #5989: Creeper Airship Incursion


Author: StormWing0
Size: 168x126
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#37
Colonial Space Map Discussion / Re: Custom Map #11692: Collect...
Last post by BigBertha - February 04, 2026, 10:02:21 AM
Quote from: Martin Gronsdal on February 02, 2026, 12:47:13 PMwhat am I missing here? why all the sub 4 min times?

If you collect the AC on the islands fast enough, you can get the inhibitor quickly.
#38
Custom Map Comments / Re: Custom Map #3089: Creeper ...
Last post by 3rdProspect - February 03, 2026, 02:38:03 PM
I've been stuck on this map for a month, I cannot figure out how to power through the second zone before the bunker dies. I've tried a bunch of different combinations of how to spend the 100 technytes, all into fire rate, all reactor strength, etc. and I feel like the trick is in some exact combination there?
#39
Colonial Space Map Discussion / Re: Custom Map #11685: Hamster...
Last post by Martin Gronsdal - February 03, 2026, 01:11:03 PM
https://knucklecracker.com/forums/index.php?topic=33519


many, many thanks again! This was a really cool map. Not hard at all, one just had to get the idea :)
#40
Chronom Mission Discussion / Re: Maps that make you think
Last post by pel - February 03, 2026, 09:59:26 AM
Quote from: CelahirA on January 30, 2026, 04:20:49 PM
Quote from: Tiuipuv on February 15, 2012, 04:46:51 PMIt made me think some. But it was just a fool's mate in the end.

How in the world did you get a time of 1 minute?

This might point you in the right direction:

Spoiler
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