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#31
Colonial Space Map Discussion / Re: Custom Map #11629: Turkey ...
Last post by Johnny Haywire - November 27, 2025, 11:11:44 PM
Love this one! Didn't need any emitters except the original one - totally do-able with only spores, and I see how people are posting the sub-15 minute scores on this one.

Great job designing it too - love the turkey!

Thanks for the map!! =)
#32
Colonial Space Map Discussion / Re: Custom Map #11620: Diagona...
Last post by Johnny Haywire - November 27, 2025, 11:09:34 PM
Remake this as an AC-only map and I'll play it again!

Remake this as an AC-only map with pause disabled and I'll play it again and rate it 10!

Nice map for players of just about any level to enjoy.

Thanks for the map!
#33
Farsite Colonies / Custom Map #5896: when the blo...
Last post by AutoPost - November 27, 2025, 07:04:03 PM
This topic is for discussion of map #5896: when the blobs attack


Author: MattyP1397
Size: 151x301
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#34
Exchange Map Comments / Custom Map #2100: Particulate ...
Last post by AutoPost - November 27, 2025, 05:08:13 PM
This topic is for discussion of map #2100: Particulate Outbreak :An Unexpected Twist


Author: Krash Skull
Size: 300x200

Desc:
In The Early Years of The Ticon Corporation, A unknown enemy broke out of the labs of the main base of operations, corrupting Ticon Main Base. Rumor has it, that a mastermind was behind this particulate outbreak. A worthy captain and his crew with the help of the remaining Ticon forces, work together to destroy the ravaging particulate living inside the literal veins of Ticon Main Base.
#35
Exchange Map Comments / Custom Map #2099: Particulate ...
Last post by AutoPost - November 27, 2025, 04:48:18 PM
This topic is for discussion of map #2099: Particulate Outbreak: Call For Help


Author: Krash Skull
Size: 400x200

Desc:
Captain Garth and his team of captains decide to call for help to Admiral Kames, since the enemy ahead is filled with brute force that Garth's team wouldn't survive. You're also given the new ships of Ticon Corp to be able to defend against the Red Particulates. Good Luck.
#36
Exchange Map Comments / Custom Map #2098: Particle Out...
Last post by AutoPost - November 27, 2025, 04:12:44 PM
This topic is for discussion of map #2098: Particle Outbreak: The Wall


Author: Krash Skull
Size: 200x500

Desc:
Captain Garth and Admiral Kames fleets launch an attack upon TMB, the first battle is commenced in this map. Good Luck.
#37
Farsite Colonies / Custom Map #5895: Where To Sta...
Last post by AutoPost - November 27, 2025, 03:37:50 PM
This topic is for discussion of map #5895: Where To Start? [Impossible]


Author: Jason
Size: 160x400
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#38
Custom Map Comments / Custom Map: Checkers
Last post by AutoPost - November 27, 2025, 01:17:36 PM
This topic is for discussion of map: Checkers


Author: Sir Mike

Desc:
Checkers
#39
Exchange Map Comments / Re: Custom Map #1311: CarefulO...
Last post by toolforger - November 27, 2025, 12:46:07 PM
Quote from: impycat on October 28, 2020, 01:14:50 PMI got two app gem and 5 omnis but still cannot make it out of the lower right corner. Is there some way to get the omnis that are close to the HQ? 5 is just not enough to overmire anything.

You can attack two-emitter islands.
One or two omnis will be too slow to clear their square faster than they get killed, but they help to keep the mire off the other omnis which will finish their miring since there's less resistance; just move the endangered omnis away before they actually get killed.

You can do that attack with four or maybe even three omnis, but you'll have to save omnis much more often that way, and that's more the masochistic kind of fun.

Congratz on figuring out how to get five omnis anyway.
It took me some serious thinking and experimenting to get there.
Actually, whenever I retry this map, I fail more often than not, and I still hate it. It is just too easy to accidentally touch some struct if you don't in 90-degree paths, and even then it's easy to misclick a waypoint and still touch something.
I really wish the omnis would just stop moving before touching struct.
#40
Farsite Colonies / Custom Map #5894: Where To Sta...
Last post by AutoPost - November 26, 2025, 08:28:37 PM
This topic is for discussion of map #5894: Where To Start?


Author: Jason
Size: 160x400
DISCUSS ON DISCORD