Main Menu

Recent posts

#31
Colonial Space Map Discussion / Re: Custom Map #11643: Guppy T...
Last post by yak - December 25, 2025, 01:02:50 PM
John please help here: how do i change terraforming level in pac games? it seems i can only do level 3...
#32
Colonial Space Map Discussion / Re: Custom Map #11657: Guppy F...
Last post by toolforger - December 25, 2025, 06:03:19 AM
Very nice to see a new take on the PAC theme!

Great map, every hardpoint is different, 9/10.

A minor annoyance was that some power zones overlapped with totems so you couldn't place emitters there.

Another minor one: use "#PAC" instead of "PAC" to mark play-as-creeper maps; people who search for "PAC" will get all the maps that talk about "space" in their description but don't do play-as-creeper.

It's also a bit of a downer if the map has multiple units stacked on the same position; I'm aware that some of that is unavoidable to get that "almost impossible to crack" vibe, but some spreading out would have helped identify the strength of each position instead of having to just headbutt into it and see how it goes. If you put nine PZs in a 3x3 grid, this does not allow the player to get more than one emitter out of each position.
I don't know if it's possible to make super units (such a Super Shield that has the strength of six shields, or an Advanced Pulse Cannon that shoots like 10 cannons, or whatever you need); I see stuff like AC berthas being made, so I suppose it's possible, but I don't know enough about CRPL to be certain or to know how much work such a thing would be.
#33
Colonial Space Map Discussion / Custom Map #11657: Guppy Flat ...
Last post by AutoPost - December 24, 2025, 09:30:07 PM
This topic is for discussion of map #11657: Guppy Flat Pac


Author: IronJohnLogan
Size: 240x240

Desc:
Flat Pac Guppy defence Not a hill nor a hole you got choices to make I'd go for the Bertha's for goodness sake PAC
#34
Farsite Colonies / Custom Map #5923: Save Christm...
Last post by AutoPost - December 24, 2025, 09:17:05 PM
This topic is for discussion of map #5923: Save Christmas 2025


Author: FenixGreen
Size: 256x256
DISCUSS ON DISCORD
#35
Colonial Space Map Discussion / Custom Map #11656: strange one...
Last post by AutoPost - December 24, 2025, 07:16:53 PM
This topic is for discussion of map #11656: strange one


Author: suspicious pile of sand
Size: 128x84

Desc:
this level is a strange one.
#36
Exchange Map Comments / Re: Custom Map #2105: Origins....
Last post by Sarge104 - December 24, 2025, 03:19:06 PM
Very well done! Had a lot of fun on this one.Particle Fleet Emergence1.jpg
#37
Farsite Colonies / Custom Map #5922: attack islan...
Last post by AutoPost - December 24, 2025, 01:39:30 PM
This topic is for discussion of map #5922: attack island


Author: IRandomness
Size: 256x160
DISCUSS ON DISCORD
#38
Colonial Space Map Discussion / Custom Map #11655: Chal 8: Bos...
Last post by AutoPost - December 24, 2025, 12:28:09 PM
This topic is for discussion of map #11655: Chal 8: Boss


Author: Olindo
Size: 256x256

Desc:
plz only use group a, and good luck!
#39
Colonial Space Map Discussion / Custom Map #11654: Side Chal 1...
Last post by AutoPost - December 24, 2025, 12:13:53 PM
This topic is for discussion of map #11654: Side Chal 1


Author: Olindo
Size: 40x50

Desc:
plz only use group a. Side Diffuculty: 1
#40
Colonial Space Map Discussion / Custom Map #11653: Chal 7. By...
Last post by AutoPost - December 24, 2025, 11:29:01 AM
This topic is for discussion of map #11653: Chal 7


Author: Olindo
Size: 20x50

Desc:
plz only use group a