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#21
Colonial Space Map Discussion / Re: Custom Map #6521: Oh, Dens...
Last post by Johnny Haywire - February 21, 2026, 08:39:10 PM
This one was exciting!

First of all, this map is really not designed to be turtled. All those energy packets can help you blitz through the mission like Dom did. That's something you should notice right off the bat.

That's why I decided to turtle it. And it's really challenging here because there are no terps and you have very little energy and build space. I suppose you could rush a bit and then turtle a larger area, but that's not true turtling in my book.

Such a great map, and "Reasonably tough" is probably an understatement for most players. Definitely easier to rush this one than try to tough it out, but either is possible.

Thanks for the map! =)
#22
Exchange Map Comments / Custom Map #2112: war zone. B...
Last post by AutoPost - February 21, 2026, 06:09:33 PM
This topic is for discussion of map #2112: war zone


Author: winthis123
Size: 256x144

Desc:
the war all over again...
#23
Colonial Space Map Discussion / Re: Custom Map #6521: Oh, Dens...
Last post by fractalman - February 21, 2026, 10:56:26 AM
more difficult than expected. I'll have to come back to this one later, probably just need to pick things to prioritize so I have enough spare energy to deal with the spores.
#24
Colonial Space Map Discussion / Custom Map #11712: chouette. ...
Last post by AutoPost - February 21, 2026, 04:18:37 AM
This topic is for discussion of map #11712: chouette


Author: gesjis
Size: 128x84

Desc:
jug it
#25
Colonial Space Map Discussion / Re: Custom Map #11711: Somethi...
Last post by Johnny Haywire - February 20, 2026, 09:29:47 PM
This map may not be much, but it's something.

Thanks for the... whatever it is.
#26
Farsite Colonies / Custom Map #6011: Peaks. By: ...
Last post by AutoPost - February 20, 2026, 02:12:22 PM
This topic is for discussion of map #6011: Peaks


Author: InitialWarrior
Size: 256x160
DISCUSS ON DISCORD
#27
Farsite Colonies / Custom Map #6010: Save Cretaci...
Last post by AutoPost - February 20, 2026, 10:09:37 AM
This topic is for discussion of map #6010: Save Cretacious Earth


Author: Danu
Size: 320x200
DISCUSS ON DISCORD
#28
Colonial Space Map Discussion / Custom Map #11711: Something. ...
Last post by AutoPost - February 20, 2026, 09:10:46 AM
This topic is for discussion of map #11711: Something


Author: wow
Size: 162x121

Desc:
Something
#29
Farsite Colonies / Custom Map #6009: Time Cursor ...
Last post by AutoPost - February 20, 2026, 07:01:12 AM
This topic is for discussion of map #6009: Time Cursor B-8


Author: Builder17
Size: 150x100
DISCUSS ON DISCORD
#30
Colonial Space Map Discussion / Re: Custom Map #11695: Perimet...
Last post by Johnny Haywire - February 20, 2026, 12:27:37 AM
Wow, what a map! Yes, it's a bit of a grind but you've managed to make the grind 100% challenging - and therefore enjoyable - from the start to the very end.

Tip: It's helpful to use one of the PZ Berthas early on. Just click on a bertha, then "select all" and either "deactivate" or "stop supply". Target something with all the berthas, then grab one target and move it where you want, then reactivate the bertha you deactivated, and bam-bam to your heart's content.

Excellent job on this one, m8!

Thanks for the map!! =)