Knuckle Cracker

Creeper World 4 => Farsite Colonies => Topic started by: AutoPost on May 18, 2021, 05:46:47 PM

Title: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: AutoPost on May 18, 2021, 05:46:47 PM
This topic is for discussion of map #1585: FPS: Sleeper Temple
(https://knucklecracker.com/creeperworld4/queryMaps.php?query=thumbnailid&id=1585)

Author: Kaiden
Size: 256x256
Title: Re: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: GadgetBoy on May 18, 2021, 10:00:58 PM
That hit a lot of good points in level design. Had some good progression, the map wasn't linear, and the pace through the level felt pretty even. Loved the use of drains to keep both creeper and anti-creeper under control (my computer thanks you).
Title: Re: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: Shatterstep on May 18, 2021, 10:52:09 PM
The decrimsonator was too expensive. Didn't bother buying it. Other than that, loved the map. I like the change to sand color textures. I'll chime in and saying the drains in this map and your previous ones were good.

Thank you much :)
Title: Re: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: AgRecluse on May 19, 2021, 12:06:39 AM
Each room felt so unique! This temple really was a treat to play through  ;D Nice job on the map!
Title: Re: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: Kaiden on May 19, 2021, 07:52:12 AM
Quote from: Shatterstep on May 18, 2021, 10:52:09 PM
The decrimsonator was too expensive. Didn't bother buying it. Other than that, loved the map. I like the change to sand color textures. I'll chime in and saying the drains in this map and your previous ones were good.

Thank you much :)

The decrimsonator was  more expensive because it made parts of the map significantly easier.
Title: Re: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: OmegaJasam on May 19, 2021, 11:20:37 AM
All in all this was a lot of fun, right down to the colour coded doors.

Only bit that was a little iffy was behind the yellow door, where there's a bunch of enemy's on some breeder. The rooms got a decently challenging layout of turrets, but the actual breeder on the floor combined with the trickle from everything else there puts out so much creep that it can be really tedious to kill that little patch.

Title: Re: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: svartmes on May 19, 2021, 03:03:15 PM
These are really well designed! Great job Kaiden!
Title: Re: Custom Map #1585: FPS: Sleeper Temple. By: Kaiden
Post by: Fabio pen on March 05, 2022, 03:23:33 PM
Top ! Thanks ! well done