Quote from: Karsten75 on January 04, 2021, 04:04:11 PM
it's a puzzle map :) timing is fairly tight
Define puzzle. Because this seems more like one of those things you have to EXACTLY one way to beat.
Quote from: Karsten75 on January 04, 2021, 04:04:11 PM
it's a puzzle map :) timing is fairly tight
Got it. I download it, edit out the dumb "ehehehe I made a puzzle with zero explanation of anything", and just play like a normal human being.
Everyone can think of a map that acts weird and has zero explanations/hints.
That doesn't make it any fun.
Fix:
Add info caches.
They go from as remotely as you want to "uh-oh if you want to ruin the surprise, you have to do X!" in as many steps as you like.
5 caches? fine
10 caches? fine
50 caches? also fine!
I've checked for starting locations, preemptive ACing, shield strength adjustments, Porters, and even Terp level-dependent AC/C spawn rates (just like 2-5 cause I can't be bothered at some point).
So we're over "ehehe this is fun" and have reached pure annoyance.
Quote from: Karsten75 on January 04, 2021, 04:04:11 PM
it's a puzzle map :) timing is fairly tight
And the solution is.... ?????????