This topic is for discussion of map #3698: Strike Team
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3698)
Author: Phenix840
Size: 200x100
Desc:
Attention soldiers! The mission you are about to undertake is a very difficult one. Your task is to get in, destroy your target, and get out. You have limited supplies, but with your expertise I don't imagine this to be a problem for you. This location is considered a key defense location and we want you to secure it quietly and with minimal resource commitment. Good luck soldiers!
Frustrating to have only 4 guppies, but the map is finishable. Just watch out for spore combos!
Quote from: darkcloud on June 20, 2016, 05:02:57 PM
Frustrating to have only 4 guppies, but the map is finishable. Just watch out for spore combos!
Would you have had space for five?
Quote from: darkcloud on June 20, 2016, 05:02:57 PM
Frustrating to have only 4 guppies, but the map is finishable. Just watch out for spore combos!
Any clue how you beat it?
I can't found how to preserve myself from spores unless I use both PZ.
And W/O PZ, I can't have neither enough firepower with the unique bertha to clear a portion of the island nor a powered guppy to carry ammo to the island.
thanks in advance
Quote from: bgzzz on June 24, 2016, 05:01:41 AM
Quote from: darkcloud on June 20, 2016, 05:02:57 PM
Frustrating to have only 4 guppies, but the map is finishable. Just watch out for spore combos!
Any clue how you beat it?
I can't found how to preserve myself from spores unless I use both PZ.
And W/O PZ, I can't have neither enough firepower with the unique bertha to clear a portion of the island nor a powered guppy to carry ammo to the island.
thanks in advance
Ok, I finally made it. It was very challenging though;
Good map
This is a nice test of power management - I enjoyed it!
There's no need to build beams on the PZ's btw, reactors are much more beneficial for a nice early start.
It's really not as hard as it might seem and there's no need to pause the game since the threat is easily manageable.
I liked the limits - that makes us have to think a bit harder! Ok, not a lot harder but at least a little bit ;D