Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 07, 2014, 11:39:45 PM

Title: Custom Map #637: Fight to the End. By: M-Cat Kid
Post by: AutoPost on June 07, 2014, 11:39:45 PM
This topic is for discussion of map #637: Fight to the End
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=637)

Author: M-Cat Kid
Size: 256x256

Desc:
just an easier version of an idea i had. have fun, and if its well recieved, i might actually make the other versions i had in mind. Enjoy
Title: Re: Custom Map #637: Fight to the End. By: M-Cat Kid
Post by: Helper on June 09, 2014, 12:06:35 PM
Very nice layout and a fun game to play.
It could have been about half the size and not diminished the enjoyment.
I started out pausing every few seconds and scrolling/moving/building, but gave it up and just played straight through.
It's been mentioned a lot in the comments here that a map should only be as large as it needs to be.
Looking forward to your next one.
H
Title: Re: Custom Map #637: Fight to the End. By: M-Cat Kid
Post by: cecel123 on June 10, 2014, 02:49:43 AM
Thank you for your notes. I'm working on one of the harder versions right now, and I should have it done soon-ish. Constructive criticism is welcome!  :D

On a side note:This version went without any dialogue because I wanted to come up with a "proper" story for it.
Title: Re: Custom Map #637: Fight to the End. By: M-Cat Kid
Post by: Loren Pechtel on June 16, 2014, 12:14:30 AM
Quote from: Helper on June 09, 2014, 12:06:35 PM
Very nice layout and a fun game to play.
It could have been about half the size and not diminished the enjoyment.
I started out pausing every few seconds and scrolling/moving/building, but gave it up and just played straight through.
It's been mentioned a lot in the comments here that a map should only be as large as it needs to be.
Looking forward to your next one.
H

Yeah, maps that big tend to lag badly.
Title: Re: Custom Map #637: Fight to the End. By: M-Cat Kid
Post by: Tero on November 22, 2014, 11:02:16 AM
I think the Inhibitor helps balance the size of this map.  And large maps in general. None the less, very enjoyable.  The pre-built base to the south is appreciated.  Not sure what to make of the limited Terps.  Protecting the LZ to the West was a challenge at first.  Once a perimeter wall was built, I had little use for them.  Offering just one Bertha, was a good call.