This topic is for discussion of map #637: Fight to the End
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=637)
Author: M-Cat Kid
Size: 256x256
Desc:
just an easier version of an idea i had. have fun, and if its well recieved, i might actually make the other versions i had in mind. Enjoy
Very nice layout and a fun game to play.
It could have been about half the size and not diminished the enjoyment.
I started out pausing every few seconds and scrolling/moving/building, but gave it up and just played straight through.
It's been mentioned a lot in the comments here that a map should only be as large as it needs to be.
Looking forward to your next one.
H
Thank you for your notes. I'm working on one of the harder versions right now, and I should have it done soon-ish. Constructive criticism is welcome! :D
On a side note:This version went without any dialogue because I wanted to come up with a "proper" story for it.
Quote from: Helper on June 09, 2014, 12:06:35 PM
Very nice layout and a fun game to play.
It could have been about half the size and not diminished the enjoyment.
I started out pausing every few seconds and scrolling/moving/building, but gave it up and just played straight through.
It's been mentioned a lot in the comments here that a map should only be as large as it needs to be.
Looking forward to your next one.
H
Yeah, maps that big tend to lag badly.
I think the Inhibitor helps balance the size of this map. And large maps in general. None the less, very enjoyable. The pre-built base to the south is appreciated. Not sure what to make of the limited Terps. Protecting the LZ to the West was a challenge at first. Once a perimeter wall was built, I had little use for them. Offering just one Bertha, was a good call.