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Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on October 04, 2013, 10:01:08 AM

Title: Custom Map #2525: Anti-Creeper Accumulator
Post by: AutoPost on October 04, 2013, 10:01:08 AM
This topic is for discussion of map #2525: Anti-Creeper Accumulator (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2525)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2525) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2525)

Author: yum234 (http://knucklecracker.com/creeperworld2/viewmaps.php?author=yum234)

Desc:
Accumulate as much Anti-Creeper as possible in order to win! Good Luck!
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: Neoshade on October 04, 2013, 12:12:20 PM
Excellent map as usual. But how on earth is it possible to get those super low times?!
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: yum-forum on October 04, 2013, 12:48:53 PM
Quote from: Neoshade on October 04, 2013, 12:12:20 PM
Excellent map as usual. But how on earth is it possible to get those super low times?!
Find some trick for accumulating Anti-Creeper.
Very easy!  ;)
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: Stevroox on October 05, 2013, 06:32:53 AM
i'm new in custom maps....
how am i supposed to accumulate anti creeper without ore?
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: fitz on October 05, 2013, 09:31:26 AM
Quote from: Stevroox on October 05, 2013, 06:32:53 AM
i'm new in custom maps....
how am i supposed to accumulate anti creeper without ore?

This map illustrates the technique well. If you block the 'pipes' that the drones come along with shields then the accumulation of creeper is so intense that it 'flips' into anti-creeper. Don't ask why, its just what happens when you get creeper densities over 2147M.
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: Stevroox on October 05, 2013, 08:20:32 PM
Quote from: fitz on October 05, 2013, 09:31:26 AM
Quote from: Stevroox on October 05, 2013, 06:32:53 AM
i'm new in custom maps....
how am i supposed to accumulate anti creeper without ore?

This map illustrates the technique well. If you block the 'pipes' that the drones come along with shields then the accumulation of creeper is so intense that it 'flips' into anti-creeper. Don't ask why, its just what happens when you get creeper densities over 2147M.

thanks, really needed an hint :)
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: BDT on October 06, 2013, 12:15:54 AM
Quote from: fitz on October 05, 2013, 09:31:26 AM
Quote from: Stevroox on October 05, 2013, 06:32:53 AM
i'm new in custom maps....
how am i supposed to accumulate anti creeper without ore?

This map illustrates the technique well. If you block the 'pipes' that the drones come along with shields then the accumulation of creeper is so intense that it 'flips' into anti-creeper. Don't ask why, its just what happens when you get creeper densities over 2147M.

Hmm.. I used reactors.
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: Stevroox on October 06, 2013, 10:58:45 AM
where? O.o
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: yum-forum on October 10, 2013, 12:14:47 PM
Quote from: BDT on October 06, 2013, 12:15:54 AM
Quote from: fitz on October 05, 2013, 09:31:26 AM
Quote from: Stevroox on October 05, 2013, 06:32:53 AM
i'm new in custom maps....
how am i supposed to accumulate anti creeper without ore?

This map illustrates the technique well. If you block the 'pipes' that the drones come along with shields then the accumulation of creeper is so intense that it 'flips' into anti-creeper. Don't ask why, its just what happens when you get creeper densities over 2147M.

Hmm.. I used reactors.

Reactors cost the same as shields, but with shields it is possible accumulate Anti-Creeper and then use it.  ;)
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: Grauniad on October 10, 2013, 12:53:02 PM
I liked this map (played and beat it) but the tunnels always backfilled with creeper and there is a substantial delay in clearing it out. There probably is a better method than mine around.

Spoiler

I built a shield where the drones would exit. That created some Anti-creeper.

I could then let that spill out into the square contained by a force field and use it to dig under the gateways, block that off with shields and destroy the gateways.


[close]
Title: Re: Custom Map #2525: Anti-Creeper Accumulator
Post by: yum-forum on October 10, 2013, 05:11:13 PM
Quote from: Grauniad on October 10, 2013, 12:53:02 PM
I liked this map (played and beat it) but the tunnels always backfilled with creeper and there is a substantial delay in clearing it out. There probably is a better method than mine around.

Spoiler

I built a shield where the drones would exit. That created some Anti-creeper.

I could then let that spill out into the square contained by a force field and use it to dig under the gateways, block that off with shields and destroy the gateways.


[close]
Trick point of the map: where, in what order and how long to build shields for accumulating Anti-Creeper ...  ;)
Logically there are restrictions in choice of  area (begining and end) where you can build shields.