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#1
Colonial Space Map Discussion / Re: Custom Map #10711: Volcano...
Last post by Keybounce - July 09, 2025, 09:58:09 PM
Quote from: toolforger on August 20, 2023, 05:21:12 PMHm. I waltzed over everything on my way to the inhibitor, just to find that's not enough.
Only to find out then that the volcano is an unnullifiable, inhibitor-proof flip emitter.
Not sure if that was in the hints or not, but I don't care enough to retry just to find that out :-)

Nope. No hints. If you had not said it was a flip, I would not have known. Trying to take it now.
#2
Farsite Colonies / Custom Map #5724: Ilhas Quadra...
Last post by AutoPost - July 09, 2025, 09:14:59 PM
This topic is for discussion of map #5724: Ilhas Quadradas 1 [Fixed]


Author: DUDA
Size: 320x200
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#3
Farsite Colonies / Custom Map #5723: banga. By: ...
Last post by AutoPost - July 09, 2025, 11:13:22 AM
This topic is for discussion of map #5723: banga


Author: deurstopper
Size: 458x143
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#4
Colonial Space Map Discussion / Custom Map #11532: S03-12 - Vi...
Last post by AutoPost - July 08, 2025, 05:52:05 PM
This topic is for discussion of map #11532: S03-12 - Virii


Author: LappySheep
Size: 99x99

Desc:
Save regularly. I recommend reviewing the unit data at https://lappysheep.github.io/S03_info/ as always.
#5
Farsite Colonies / Custom Map #5722: Angus 7 - Wo...
Last post by AutoPost - July 08, 2025, 05:40:07 PM
This topic is for discussion of map #5722: Angus 7 - Wonderwall


Author: Heisenberg
Size: 297x220
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#6
Colonial Space Map Discussion / Re: Custom Map #6257: CWDig wi...
Last post by toolforger - July 08, 2025, 05:24:34 PM
For some reason, the bottom-right wall would keep its 0.1 creeper and never go down, despite all green power towers active and cannons all over the place, and inside the bottom-right area as well.
For some other reason, exiting and reloading would give me a split-second of 0.0 creeper on the level-9 wall and then it was a piece of cake.

No idea what exactly was happening there, and I guess it wasn't intentional, that's why I am reporting this.
#7
Colonial Space Map Discussion / Custom Map #11531: Dday v3. B...
Last post by AutoPost - July 08, 2025, 11:32:11 AM
This topic is for discussion of map #11531: Dday v3


Author: foghidder
Size: 128x128

Desc:
#8
Colonial Space Map Discussion / Custom Map #11530: Dymaxion as...
Last post by AutoPost - July 08, 2025, 09:42:08 AM
This topic is for discussion of map #11530: Dymaxion as Creeper


Author: Padtedesco
Size: 252x143

Desc:
Dymaxion Earth projection, now made as a PAC.
#9
Colonial Space Map Discussion / Custom Map #11529: Chess, but ...
Last post by AutoPost - July 07, 2025, 12:03:38 AM
This topic is for discussion of map #11529: Chess, but Cw3


Author: Tamohl
Size: 72x90

Desc:
Niftly little challenge. Limited weapons and limited relays make this a unique challenge. Not too difficult, though the game can end pretty quickly if you forget to leave your beamers connected (speaking from experience) Enjoy! Your move, Skars.
#10
Farsite Colonies / Custom Map #5721: The Expanse....
Last post by AutoPost - July 06, 2025, 07:30:28 PM
This topic is for discussion of map #5721: The Expanse


Author: DryMexagon
Size: 256x256
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