Quote from: Martin Gronsdal on June 12, 2025, 07:14:29 PMFirst off, I just want to say I really enjoy these maps—great work and thanks so much for making them!
That said, I wanted to share a bit of feedback regarding the aether generator. Personally, it doesn't quite click for me. I feel like it doesn't really add much to the gameplay beyond providing a too slow trickle of aether. I think the experience might be stronger with regular totems instead—perhaps with singularity disabled to keep them from being too efficient.
Of course, that's just my take, and I completely respect that these are your creations and your vision.
Thanks again for putting so much effort into these maps—they're genuinely appreciated!
Quote from: Johnny Haywire on June 13, 2025, 01:34:39 AMI was worried when I saw "easier" in the description, but this isn't an easy map. Another very enjoyable battle, and the "boss" in the middle was a great fight.
It looked like some of my units got insta-zapped by something at one point, when I was close to one of the Hive units. Is that a new skill? I like that the things don't just suicide-splash into the base - they can do some pretty nasty things!
As for the aether issue - I'm not really sure what would be best. I only use a few level 1 upgrades (range, rof, energy, and AC) and by that point the mission is close to being finished.
If a new player managed to survive the initial attacks and build a base, I suppose they could just wait for a few hours of game-time and get higher upgrades which would make it easier. But that's a long time to wait. I do think the tech limits help make it more challenging but with such a slow rate of aether I don't think they're necessary. It would take nearly 24 hours to get a level 5 range upgrade I think. So while I think having a faster aether gain might make it more enjoyable for most players (that goes for me as well), I'm ok with it as is. My main concern would be how increased aether could make it far less challenging.
Ultimately, please feel free to keep it, tweak it, whatever. I love these battles just as they are, and they keep getting better!
Thanks for the map! =)
Quote from: lividbishop on June 11, 2025, 04:47:38 PMHmm. I'm pretty good at this game but I'm sorta lost on this one, not getting a lot of clues what the right thing is to do. Can't get enough power or beams going to stay alive. Is that the right path, just brute forcing it or is there something... missing?
Literally can't figure it out.
Quote from: lividbishop on June 11, 2025, 04:47:38 PMHmm. I'm pretty good at this game but I'm sorta lost on this one, not getting a lot of clues what the right thing is to do. Can't get enough power or beams going to stay alive. Is that the right path, just brute forcing it or is there something... missing?
Literally can't figure it out.