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#1
Really, really love this map! Mostly because (besides being absurdly fun) it has something to trigger all sorts of people AND it's got a perfect prediction that just got fulfilled - 3 years later! Noice!

Most obvious: The nukes. "How dare you! You use nukes as if they're a toy but they're ruining my childhood!" - From the first line of a song by Greater Thunderburg & the Environmentalists

Fairly obvious: "No Gods". The Hindus, Christians, Muslims and Orthodox Jews are protesting on your street now.

Least obvious: "Only Man". The Feminists have already started a petition for not including women. You in trouble.

Downright prophetic: "No Kings". Seriously, dude. That might trigger the MAGA crowd, but I'm straight-up impressed with that one. Also, it just happens to be a perfect numerical sequence.

ONE quote. TWO words. Written THREE years and FOUR days before it all started (June 14, 2025). That's seriously impressive.

So... can you recommend a good ticker symbol for me? Maybe just something that'll be a 10x-bagger three years from now? o.O

Thanks for the map!! =)
#2
Also My favorite style of maps :)
#3
Farsite Colonies / Custom Map #5719: Time Cursor ...
Last post by AutoPost - Today at 01:36:19 AM
This topic is for discussion of map #5719: Time Cursor B-3


Author: Builder17
Size: 192x120
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#4
Colonial Space Map Discussion / Custom Map #11527: S03-11 - Ta...
Last post by AutoPost - July 04, 2025, 07:41:33 PM
This topic is for discussion of map #11527: S03-11 - Tarsix - Moon Onis


Author: LappySheep
Size: 66x66

Desc:
Trivial map, mainly for mild lore purposes. Main planet coming soon.
#5
My solution was to start by taking out the 5 emitters & spawners on the left except for the AC one and the big one on the lower left.

I then moved the CN to the top and pushed down. Only saved twice, so I don't think it'd be too difficult. Lemme know if ya need more help. =)
#6
Agreed. This is a map for players of pretty much any level. I like the idea of conquering a more powerful island with a smaller one. Great job with the design!

Thanks for the map! =)
#7
Another nice map! I can see why most players would consider this one to be too difficult, though. Gotta get AC going fast, maybe a blaster or two, and build energy production all at the same time. I missed it my first try and got overrun.

The swarm looks like an extremely intimidating enemy force, so it's quite satisfying to smack them back with snipers.

And the ore mines produce just enough creeper to keep the creeper away until you can build mortars & blasters. Cool.

What's also cool about this battle is once you start pushing back, you can go as fast or as slow as you want. I decided to not micro anything at all and play around for a bit.

I did almost forget to get the power-ups though. Didn't remember to get them until the end but I'm not sure if that matters or not yet.

Thanks for the map! =)
#8
Colonial Space Map Discussion / Re: Custom Map #11297: Dungeon...
Last post by Keybounce - July 03, 2025, 08:29:51 PM
Quote from: Loren Pechtel on October 04, 2024, 12:58:20 PMWhat's the point of the base in the northeast?  Depriving the southwest base of ore isn't that important.  I completely ignored it until I had sent the last CN fleeing, then killed it with spores on random.

I found that the point of that base was to have two beams that would destroy any spores that attempted to leave from the power zone there. Made a spore at that place useless. Emitter only.
#9
Farsite Colonies / Custom Map #5718: Angus 5 - Ma...
Last post by AutoPost - July 03, 2025, 03:20:01 PM
This topic is for discussion of map #5718: Angus 5 - Marmalade


Author: Heisenberg
Size: 297x220
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#10
Farsite Colonies / Custom Map #5717: O. By: guy
Last post by AutoPost - July 03, 2025, 09:20:48 AM
This topic is for discussion of map #5717: O


Author: guy
Size: 320x200
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