Weekly 5-Map Tournament - Coming Attractions - closing 18 Nov 2012

Started by Helper, November 12, 2012, 06:43:41 AM

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Helper

Wow! Talk about a "Doh!" moment.
It took me exactly 5 seconds to see my major mistake for the whole game.

Very nicely done.

SmileyCoder

Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Helper

I was going for the white gem first, which takes a lot of extra seconds.
If I can get caught up on all the maps in the 'submitted' queue, I'll take another run at this one.

SmileyCoder

Did the Invaders map once more, to see if I could better my score, which I did manage, but must say, I am much impressed by the score by ea3401, its still 35 seconds faster then me. Must be some fancy mirror moving. I would like to see it demonstrated :)
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Helper

 :-[
I managed to beat ctuna's time on Big Bertha...then realized that I'd forgotten an Ore remnant.

I need to go chop some firewood...or something.

ea3401

I can't make videos, but maybe this picture shows my "fancy mirror moving".  :)

SmileyCoder

Thanks for the scrennie. Better placement of Dark beam, and good idea moving in the LS. Should have though of that. Thanks
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

rob3k

Thanks for the video! Helped me get a little further, but I don't think I'll get a victory on this one in time. Realized from the video that I wasn't arming the dark beam my first several attempts. Duh.

SmileyCoder

To put it short, the objectives are to grab gems ASAP, and build reactors as fast as you can without starving for energy. Don't dig when you don't need to, don't make beacons unless required. Make every bit of energy count, for the first minute or 2. I would say that 80% of what determines how fast you complete a map is based on the first minute.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Helper

Final results below...another SmileyCoder kind of week - well done!
Special recognition to the new (and some not so new) faces that showed up this week.
These tournaments are always a case of 'the more, the merrier'.

Smiley - you're on for the next one.

Results Per Player


   
   
   
   
   
   
   
   
   
   
   
   
RankNameThe Island of Dr. Wall 11/11NACDAR 11/3Space Invaders 10/28Digitalis 10/21Big Bertha 10/14Total ScoreTotal Time
1TheSmileyCoder12249130021169312261127186192322:31
2mopa4212103129881143212235126956145325:48
3Helper12087130091125311990127176105628:47
4ctuna12079128211130311861127416080530:33
5dt4212043127001094711876124916005735:22
6UoADeadeye1097211909823011177117795406793:01
7inept_celt1137312006108111197246162
8rob3k1040011893104121197244677
9Martin119721248624458
10ea34011178011780
11Wheatmidge1155411554
Best scores in Bold Blue.
Scores recorded at 2012-11-19 05:29:13 forum time.

Helper

For those who don't have the 'Notification' turned on, Smiley Coder has started this week's game over here:
http://knucklecracker.com/forums/index.php?topic=12005.new#new

Jump on in and join the fun.