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#1
Farsite Colonies / Custom Map #3889: Sierpinski. ...
Last post by AutoPost - February 02, 2023, 11:43:42 PM
This topic is for discussion of map #3889: Sierpinski


Author: BDC
Size: 81x81
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#2
Colonial Space Map Discussion / Re: Custom Map #10318: No_exit...
Last post by No_exit - February 02, 2023, 02:52:56 PM
For those that think "Hard Mode" isn't hard enough, it's possible to beat the map in Hard Mode without also using the Forge and the Chip Factory?! Congratulations to Chris Pig for pulling this off!
#3
Colonial Space Map Discussion / Custom Map #10509: 813-Vanilla...
Last post by AutoPost - February 02, 2023, 04:59:28 AM
This topic is for discussion of map #10509: 813-Vanilla 13


Author: AlexX / Rennervate
Size: 256x134

Desc:
#4
Ships / Ship #5616: experiment. Desig...
Last post by AutoPost - February 01, 2023, 05:43:11 PM
This topic is for discussion of ship #5616: experiment


Size: 31x25
Designer: rando

Corporation:
Set Me, Inc.
CEO: Player

Desc:
the 7th varient of the MK. mounted on a experimental frigate (a ship strictly used for experimental weapons by the human forces) which was mounted with weapons for a emergency armorment caused by a sudden attack on the research station.
#5
Exchange Map Comments / Re: Custom Map #1895: Power Si...
Last post by helmetflakes - February 01, 2023, 12:36:20 PM
I'd settle for beating it in any time! What's the trick? :-]
#6
Colonial Space Map Discussion / Re: Custom Map #7013: CSM-82 R...
Last post by yum-forum - February 01, 2023, 04:55:31 AM
Fresh video from Master FATMAN:

#7
Farsite Colonies / Re: Custom Map #2934: Cursor-1...
Last post by Abion47 - February 01, 2023, 12:25:54 AM
Finally, beat this map. Once you crack the beginning, the rest of the map falls pretty neatly into place. A bit rough, but ultimately nicely satisfying.

Here are two tips for people getting stuck:

Spoiler
A couple of the ERNs are very getable early on, if by no other means than by just spamming TERPs at the creeper decay zones. Get the ERNs as soon as you establish your first foothold and put one of them on a Bertha ASAP. An ERN-empowered Bertha is an absolute necessity to clear this map, both offensively to thin out the wall of creeper in front and defensively to batter down creeper that overflows from the various islands.
[close]

Spoiler
It should be obvious, but it bears repeating because it can be easy to forget once you get into the normal base sprawl mindset.

This is a cursor map.

Get a sprayer to put AC down and use your cursor to spread it far and wide. That will clear more creeper than your turrets ever could.
[close]
#8
Farsite Colonies / Custom Map #3888: Difficulty M...
Last post by AutoPost - January 31, 2023, 06:57:00 PM
This topic is for discussion of map #3888: Difficulty Maze


Author: Kalli
Size: 180x120
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#9
really nice map!
#10
Farsite Colonies / Custom Map #3887: Cats 001. B...
Last post by AutoPost - January 31, 2023, 04:30:33 AM
This topic is for discussion of map #3887: Cats 001


Author: Catzieg
Size: 192x120
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