Recent Posts

91
Ships / Ship #5363: Assaulter. Designer: buttRcaT
« Last post by AutoPost on August 09, 2022, 09:04:36 am »
This topic is for discussion of ship #5363: Assaulter


Size: 27x11
Designer: buttRcaT

Corporation:
ButterCorporation
CEO: buttRcaT

Desc:
Mainly made to be an enemy ship, but could possibly be used for your benefits? Two of these can survive 2500   Soft Particles for 40ish seconds, uses around 25 energy each.
92
Farsite Colonies / Custom Map #3422: Management Challenge. By: TrickyCorp
« Last post by AutoPost on August 09, 2022, 06:13:45 am »
This topic is for discussion of map #3422: Management Challenge


Author: TrickyCorp
Size: 192x120
DISCUSS ON DISCORD
93
Exchange Map Comments / Custom Map #1865: Nexious 7 [V] Preparations. By: Vertu
« Last post by AutoPost on August 09, 2022, 01:31:14 am »
This topic is for discussion of map #1865: Nexious 7 [V] Preparations


Author: Vertu
Size: 350x350

Desc:
We have learned what to expect. Now we shall adapt and prepare. -Story driven mission series. *Ahem* REDONE!
94
Farsite Colonies / Custom Map #3421: The Fifth Hour. By: Molinjar
« Last post by AutoPost on August 08, 2022, 09:44:16 pm »
This topic is for discussion of map #3421: The Fifth Hour


Author: Molinjar
Size: 300x218
DISCUSS ON DISCORD
95
Farsite Colonies / Custom Map #3420: Small Lpac. By: Speed
« Last post by AutoPost on August 08, 2022, 06:51:56 pm »
This topic is for discussion of map #3420: Small Lpac


Author: Speed
Size: 128x80
DISCUSS ON DISCORD
96
Farsite Colonies / Custom Map #3419: Farsite FPS Edition -EASY-. By: buttRcaT
« Last post by AutoPost on August 08, 2022, 04:15:23 pm »
This topic is for discussion of map #3419: Farsite FPS Edition -EASY-


Author: buttRcaT
Size: 180x110
DISCUSS ON DISCORD
97
Colonial Space Map Discussion / Re: Custom Map #10197: Ext_008. By: darsill
« Last post by Martin Gronsdal on August 08, 2022, 03:49:42 pm »
what sorcery is behind the sub 1 min times?
98
Custom Map Discussion / Shield 'buff' balancing.
« Last post by LappySheep on August 08, 2022, 02:39:49 pm »
(copying from my discord messages)

i've been tweaking some balancing for some maps i had planned, i've been busy for a while and i only really got actual time/motivation lately so yea.

currently i have a system where shield keys on old maps will grant buffs to the 'final map' in a star system, and the shield gets two buffs from two other maps (planned at least).

previously i wanted the buffs to be mutually exclusive, but that may lead to boring or unchallenging maps to play to initially unlock the buff (or at least that was what ended up happening in the design process), so in this case i want the actual "unlocking" part to be difficult too, so that having both buffs mutually isn't too overpowered.

the buffs are:
- generate 0.6 ac/energy/s up to a maximum of 9 ac/s (at 15 unit energy)
- deal 0.65 damage/s to creeper in a range of 4

these would be active alongside the actual shield unit, so would benefit from pushing creeper out as well. i need to think about the buffs separately though, i don't think everyone who plays the maps will play all of them.

i'd say the 2nd buff is better overall but the first one has the ability to be used to stall creeper (since it doesnt 'instantly' flow) and can be used later on to generate good amounts of ac (for ore) if ore mines aren't sufficient or are hard to access.

i was just wondering what other people would think about it, and about if the buffs could potentially be very unbalanced (not even just in terms of strength, but in terms of one being significantly better/worse than the other).
99
Ships / Ship #5362: ANS Arbiter. Designer: Aleva
« Last post by AutoPost on August 08, 2022, 02:06:55 pm »
This topic is for discussion of ship #5362: ANS Arbiter


Size: 62x35
Designer: Aleva

Desc:
Commisioned by Yalarrow Shipyards, these ships were built to serve as flagships to whatever fleets they were in. Alas, unlike Calivar creations this class is not self-sufficient. Make sure to get your utility ships up fast to compensate.
100
Ships / Ship #5361: main battl. Designer: Bubloop
« Last post by AutoPost on August 08, 2022, 11:22:42 am »
This topic is for discussion of ship #5361: main battl


Size: 32x25
Designer: Bubloop

Desc: