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literally what Helper wrote, just signed with an M and not H.
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Alright. I liked the concept.
I played a little over 20 minutes of game time and it makes you work at it.
The start was touch and go for me until I got a couple of Thor's up for Spore protection.
The lack of Aether was the real reason I quit playing. I could see the end, but didn't want to wait that long.
Even a couple of additional weapons (Cannons & Sprayers) would have really increased the options and tactics for winning.
As always, thanks for putting these out for us to play.
H
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Farsite Colonies / Custom Map #3278: buttRnoM 26/06/22. By: buttRcaT
« Last post by AutoPost on Today at 10:13:13 am »
This topic is for discussion of map #3278: buttRnoM 26/06/22


Author: buttRcaT
Size: 146x146
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Farsite Colonies / Custom Map #3277: Artificial Islands. By: Oshova
« Last post by AutoPost on Today at 09:28:52 am »
This topic is for discussion of map #3277: Artificial Islands


Author: Oshova
Size: 256x120
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This topic is for discussion of map #10145: spammapk75plsdelete


Author: stink k75
Size: 20x20

Desc:
spammappleasestinkingk75delete
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Farsite Colonies / Custom Map #3276: Cube. By: Oshova
« Last post by AutoPost on Today at 07:49:40 am »
This topic is for discussion of map #3276: Cube


Author: Oshova
Size: 320x200
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Colonial Space Map Discussion / Custom Map #10144: 102-RSM. By: AlexX
« Last post by AutoPost on Today at 06:23:08 am »
This topic is for discussion of map #10144: 102-RSM


Author: AlexX
Size: 129x129

Desc:
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Fresh video from Master FATMAN:

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Fresh video from Dr Gorgee:

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Farsite Colonies / Re: Custom Map #1283: PACursor 4: Stargate. By: Heritor
« Last post by ChaosMaster130 on June 25, 2022, 10:50:35 pm »
Bit of a necro post, but I finally got around to doing this level, and it was pretty interesting. And the use of the new stargates was cool as well.  8)
But yeah, I half-agree with the other posts in this topic. If you treat the level as a normal one, it WILL turn into a unfun slog. Once you realize the mission is a assassination/speedrun type mission and plan/play accordingly, it goes much better/faster.

Just for reference, I'll post the .cw4rec file of how I did the mission.