Help! How do I do this? (read)

Started by KinneticSlammer, August 11, 2018, 01:27:11 PM

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KinneticSlammer

     I don't know if this is a newbie question, but how do I set the background of a map in map editor? Thanks! (No code please)

GoodMorning

To be clear: The terrain textures, or something else?
A narrative is a lightly-marked path to another reality.

Grabz

The background of a level cannot be changed.

In the case you're talking about terrain textures:

Spoiler




[close]

Keep in mind that a terrain texture image file must be exactly 256x256 in size for it to function properly.

KinneticSlammer

I mean the background. Like you know, how it is set to a nebula looking image?
Here's what I mean (inside the red) by changing the background.
Spoiler

Grabz

#4
Your link doesn't seem to work. You should use www.imgur.com for images, or just add them directly via attachment to your message.

You can't change the background of a level. You could probably do some trickery with CRPL and overlaying an image that's below all the layers, but it's probably more effort than it is worth. However, if you do have an image that tiles that you would like to use as background, I could go and try write some CRPL and see if I can make it work for you. You can only use images that are a maximum of 256x256 so there is no way to add a full size background unless it's done in chunks. If you have a 256x256 image you could attach here I can go and have a look.

GoodMorning

There are some early maps by MadMag in which additional images are placed "behind" the terrain.

You should be able to copy that trick (whatever it was).

This may prove useful:
https://knucklecracker.com/wiki/doku.php?id=crpl:examine_map_resources
A narrative is a lightly-marked path to another reality.


GoodMorning

In CW3, you can't really change that.

You can put in an image that layers "between" the terrain and the background, covering it up. This was what I was suggesting previously.
A narrative is a lightly-marked path to another reality.