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#91
Exchange Map Comments / Custom Map #2014: Hive Cleansi...
Last post by AutoPost - May 11, 2024, 03:42:24 AM
This topic is for discussion of map #2014: Hive Cleansing


Author: ANormalHuman
Size: 500x500

Desc:
A FOB has been overrun and needs to be cleaned out, you're tasked with removing all particulate from the area. Good Luck. (First mission i've made in a long while, hope its good!)
#92
Colonial Space Map Discussion / Re: Custom Map #11142: Overgro...
Last post by D0m0nik - May 11, 2024, 03:21:39 AM
Really cool map, love what you did with the visuals and story, 10/10.
#93
Colonial Space Map Discussion / Re: Custom Map #11142: Overgro...
Last post by D0m0nik - May 10, 2024, 02:43:58 PM
The creeper vine is the only threat here. Oh, apart from the random spores that pop up out of nowhere!
#94
Colonial Space Map Discussion / Re: Custom Map #11141: 260-Sno...
Last post by D0m0nik - May 10, 2024, 02:29:05 PM
Quote from: Loren Pechtel on May 10, 2024, 01:49:43 PM
Quote from: rennervate on May 09, 2024, 11:31:51 AM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
Made that work.  Somehow I managed to come in in the top half of scores.

Am I right there's no way (other than guppies) to bridge between the top and bottom half of the map?

Yes I think so. Quite cool that half way through you either relocate or it becomes a guppy map!
#95
Quote from: rennervate on May 09, 2024, 11:34:31 AMthere are very few collectors. You figured that out in 10 seconds.
I figured it out after seeing the image.  I had tried putting a collector on another pyramid, didn't work, didn't go testing every pyramid as they look the same.
#96
Quote from: rennervate on May 09, 2024, 11:31:51 AM
Quote from: adlenl2 on May 08, 2024, 09:06:01 PMNo idea how to make through the start... Any hints?


I can't get the start of D.
That's my approach:
Made that work.  Somehow I managed to come in in the top half of scores.

Am I right there's no way (other than guppies) to bridge between the top and bottom half of the map?
#97
Colonial Space Map Discussion / Re: Custom Map #47: Khyber
Last post by creepergirl - May 10, 2024, 01:15:02 PM
I loved this map so much I played it twice in a row. I really enjoyed the uniqueness of it. Thank you for creating it. I will play it again.
#98
Colonial Space Map Discussion / Re: Custom Map #47: Khyber
Last post by creepergirl - May 10, 2024, 01:13:57 PM
The terp is there now. I enjoyed this map a lot.
#99
Farsite Colonies / Custom Map #4995: uber canal. ...
Last post by AutoPost - May 10, 2024, 10:21:26 AM
This topic is for discussion of map #4995: uber canal


Author: tuba
Size: 200x256
DISCUSS ON DISCORD
#100
Colonial Space Map Discussion / Re: Custom Map #11141: 260-Sno...
Last post by D0m0nik - May 10, 2024, 05:46:24 AM
Quote from: rennervate on May 09, 2024, 03:09:45 PMThanks for the tip, I've always flown around with the CN so losing is probably better

I think so in this case. It is very rare that you need to use this technique though. You made a uniquely challenging map! Even with a PZ bertha, pushing out was hard!