Quote from: Weasee on July 15, 2025, 01:06:17 AMQuote from: AutoPost on July 15, 2025, 12:22:10 AMI will update map based on times and try to keep speedrunners away
Why do you want to keep speedrunners away, if you include tools on the map for speedrunners, and even have a message encouraging their use???
You seem to think speedrunning is "bad" - I quite enjoy the challenge of speedrunning maps, and I'm sure others do too. Not sure why speedrunners should be targeted in this way.
Quote from: AutoPost on July 15, 2025, 12:22:10 AMI will update map based on times and try to keep speedrunners away
Quote from: Johnny Haywire on July 12, 2025, 09:23:11 PMThis one is pretty much only going to be enjoyed by players who like to rush. While I'm not a big fan of rushing, this was an interesting map to figure out. Killing the falling pods with beams seemed like a logical choice, so the main issues were getting enough power for them and dealing with the lurkers.There's no cap, although you do have to turtle for a while to get to an "impossible to complete" situation.
On my first attempt, I tried to turtle the map and it seemed like the rate and number of the pods kept increasing. Is there a limit for their spawn rate? Just curious to see if it's possible to not rush it. While my first base didn't get destroyed, I could see the handwriting on the wall so I just decided to restart.
I promise I won't be upset if we never see those pods again, lol.
Thanks for the map!