CW2: Map Editor Custom Tiles
I’ve been working away on the map editor for CW2 for the last couple of weeks. It’s bunches of work to get it ready and stable for general release, but I can finally see that the end of the work is nearing. One of the things I have worked hard to add is custom graphics […]
Creeper World T-Shirt
I’ve been getting requests for a Creeper World T-Shirt…. well for a long time now. Knuckle Cracker is a game studio, so I never really gave it much attention. But guess what? The good folks at discordmerch.com have just released a Creeper World T-Shirt and I think it is pretty cool! You can check it […]
Creeper World 2 Update 1 Available!
It took a few weeks, but Update 1 for CW2 is now out. Get it here: http://knucklecracker.com/creeperworld2/patches.php With this update, billions of maps are now made available via “Code” missions. And just to keep things interesting, I threw in a few other surprises… Enjoy!
Status Update: June 12, 2011
Last time I was carrying on about “Burst’ mode on Makers, “Vaccum” mode, etc. I received lots of good ideas and input on the forums and blog… thanks to all who helped me brain-storm. It was very beneficial. Yesterday, I took a trip out for lunch to Bojangles for one of these: http://www.bojangles.com/buzz/detail/cajunfilet. Yes, it is […]
Status Update: June 10, 2011
Burst mode… That is the bane of my existence right now. I couldn’t leave well enough along, I just had to add some more candy to the Makers. Burst mode allows you do instantly dump your ore stash into Anti-Creeper. Helpful in some cases, fun in more. But it introduces a problem with how to […]
Status Update: June 7, 2011
I get more than the occasional question asking “what’s up?”, or “when is the update coming out?”. So I thought it best if I start posting semi-regular status updates. Nothing fancy, just what I’ve been up to and what is in the works. So, yes “Update 1” to Creeper World 2 is coming soon now. I’ve […]
CW2. The work continues!
Update 1 is coming along nicely and a number of features are being added. Code maps are the big feature, but there are some other smaller features as well. If you are interested in participating the discussion on some of these features you should check out the forums. One topic in particular is about an […]
Creeper World 2 Released!!!
At long last, CW2 sets to sea. She’s a fine vessel and I trust she’ll see lots of action and sail for years. It has been a year long development cycle and I’m pleased to finally release CW2 to the world at large! Check it out at the main site and give the free demo […]
New Site Design
If you visit http://knucklecracker.com you will notice a brand new site design. I have moved to a cleaner and more structured site. And you may also notice that I have moved to a site that has a nice big landing page that can host more than one game. Wonder what that could be for? Hmmmm […]
CW2 Status
I know everyone is really anxious about CW2… and so am I. It’ll be a great day when I get to release it onto the masses. So, I thought it might be time for a bit of a status update: – Currently, the game mechanics (units, constants, techs, etc) are 99.99% complete. I may tweak […]