So, another year has come to a close. It’s been a great year for the Creeper Nation. But if you thought everything up till now was cool, just wait for what will happen in 2013. I have high hopes, so here’s to making it all happen as early next year as possible…
To close out this year, I thought I’d share a video for CW2 I did a while back for an indie game contest. It had to be 1 minute long. I took some creative liberties as you will see. Of course it flew right over the cuckoo’s nest for the people I sent it to, but I’m confident the fans of Creeper World will appreciate the humor.
In case you don’t get the references, it’s a parody of 2001 A Space Odyssey.
the history of cw 😀
oh wow…
I may be asking dumb but… The guy in the video… Is that you?
It might have been Platius…
I knew he had a hand in the creation of the creeper. His secretive actions reek of a guilty conscience.
Happy New Year to you and your family (creep and non alike).
“My God, it’s full of Game!” 😀
Awesome, happy new year.
As early next year as possible… So, CW3 2013-01-01 00:01:00 ? GMT?
🙂
Here’s wishing! Make it great. Take your time. Kind of!
Creeper World 3 will be released 2013-13-13 13:13:13. 😉
My calender bought from china will finally be usefull.
oh no its the first creeper being made by the ultimut loki aaaaaaaahhhhhhhhhhhhhhhhhh save us platius send us thors and dark beams so we can stop it while we still have a chance and that could be a late christmas preasant to me and everyone on thos blog exept virglw because he has been a naughy boy for not releseing the game now
The only Thor in existence exploded, and we lost the specs for it. We’re royally screwed if that minuscule pool of Creeper that could probably be killed with your feet finds us.
Lol 😉 :)P
wow! That was cool (I guess) 😀
Bengan- Thats actually early 2014 😉
I didn’t really understand the space video thing… The plot…It was…unique.
Read ‘2001 A Space Odyssey’ one day… That will clear it all up. Watching the moving won’t really clear it up for you 🙂
Happy New Year Everyone!!!!!!!!!
That was awesome virgil 🙂
1/1/2013 😀
Notice how when you post a CW3 vid. you get 300+ comments, yet when you post an epic CW2 vid which we couldnt have seen/played other wise, you end upp with 15 comments..
Cmon fans, comment away!
Have you ever considered developing a CW iOS or android app?
Yes….
please do!
it’ll be awesome!!
Please no!
Seriously think about it for a minute. Do you have any idea how annoying/tedious it would be trying to play this game on such a small screen? Try to imagine how you would do any of the advance controls (group movement, multi-build, etc).
Where would you have all of your available units you can build? How would you be able to tell the height of creeper at a given point? Where would he place your energy storage, production, AC, ore, etc?
I can think of about 100 questions that would make you realize how this game would have to be completely dumbed down to make it viable for a phone.
It would have be dumbed down so much it’d probably hurt new people’s opinions of the game and hurt full game sales on the web even.
I agree that it would be a bad idea for a phone app. Tablet could work though.
Please do it. People who do not like the idea can feel free to not purchase it.
that would be an amazing addition to the CW game world!
I believe his official position has been that he wants a mobile version (hopefully android cause apple sucks) but that it is a ways down the priority list. Maybe some day…
a while back he said that he was trying but it most probably wont be possible due to the tons of memory the game uses, but maybe since CW3 (or at least to my understanding) is scripted differently it might be possible at last although some extremely huge maps wont be possible. (i guessed the last part)
CW3 is written in unity, which is much easier to ‘export’ into a codeform that would work in iOS or android.
I will add a vote for a tablet app and I fully understand not wanting to deal with the fruit Nazis. 🙂
He said he would work on porting a game similar to CW3 after he finished because its on Unity and therefore easier to port.
Whenever I try to watch the video it says “Safari cannot open the page because the adress is invalid”. All the other videos on the page work just fine, but not these 2.
I just tried it with Safari on a mac and the videos seem to play fine. I’d try the normal things like clearing cache, restarting browser, force reloading the page. If none of that works you can just look at my videos on youtube and play it straight from there. Look for user knucracker.
Is this REALLY how you came up with the original concept? (obviously you didn’t during this video, but I mean by watching a liquid pour/pool)
That would be pretty spectacular.
It didn’t actually happen that way, in an interview some time ago, (or was it a blog post?)he said that that was how he came up with it as a joke.
Actually, he was experimenting with fog of war for a game similar to Chop Raider (look it up), and it sort of balloned from there….
Ok thank you. I found it on youtube.
Mister_Andy- He didn’t think of it, platius needed a backup army against the creeper 😉
Virgilw- In the editor, will it be possible to time some drops/Texts? For example: The last mission on CW1 the thor spawned in, it wasn’t there from the beginning.
Yeah, I’m working on some of that stuff right now. That ability to pop up text bubbles is one of my requirements as is the ability to spawn enemies at game time.
No Black Friday or Christmas sale?
I promise if you put them on sale again, I will buy a copy of CW1 and CW2. 😀
That’s one person that I’ve seen wants a sale. It’s only 10 dollars each, and 15 as a bundle pack. Go buy it now it’s not much and Virgilw needs the money.
Great job Virgilw! Can’t wait for CW3. It looks like it’s coming along great! I know games take time to create, but , and I hope I speak for a lot of people when I say, I hope we can have this game within a month or so.
(sorry for bad grammar 🙁 )
Let this new year bring with it a wave of incomprehensible awesomeness , for the time of reckoning creeps ever closer. The church-bells shall ring with sanguine beauty, resonating their heart to the entire community. Miles away , the lone traveler, the orphaned heart, the lost souls shall hear this chime and venture from their den. To a world filled with overwhelming brilliance as the dawn of a new era, one where man is no longer chained like a feral fugitive to the plains of existence by this vast consuming entity.
Since we’re on the concept of CW on devices, I would just like to point out the most reasonable and logical game to release first would be CW evermore. And for things like HUD and structures, it would probably need to be in a tab, when the player clicks on it, it expands the full screen while pausing the game. Stuff like that would make it work.
He could easily make it work for the ipad or tablet because of the larger screen also the ipad has a stylus that you could use to double click on units for group movement. it wouldn’t fit on an ipod or android phone because of the small screen.
some phones are big enough. It would just need a zoom feature. Most phones have that anyways.
But it would still be difficult to monitor thewhole map with a smaller screen.
nice vid !!
Since this has RTS and plenty of time consumption involved, I see no reason to have it on a phone.
But you can beat most levels in 5-15 minutes. Factor in an auto-save feature and “CW to go” could become quite succesful.
Then how about this: Every level that can be beaten in said time frame passes for phone play and only if within that time can they be played on phones.
Every level that has never been beaten fast enough on the other hand would not be playable on phones.
Why do you have to set a limit like that? Surely there are people who play with their phones for hours on end.
Mind, a mobile version of CW will have to be a relatively independent game anyway. Not an exact copy of an existing game. This includes maps, so there will be maps specially created for the mobile game.
If it’s to be done, it ought to be done properly. Which is the reason a mobile version of CW won’t come in the near future. But it could someday. Not that I’m too keen on it, using a Nokia phone, which most likely won’t be compatible anyway.
“Vanilla” CW3 probably wouldn’t be suitable for phones or tablets – the resource consumption is heavy, and the UI would need heavy reworking to get cozier with fingers instead of mice.
At this point it’s impossible to say if vanilla CW3 levels will be suitable to the game that is on the other side of those changes at all.
Lol – I love how dismissive you are here. I spend quite a bit of time waiting for people and spend it playing games on my phone. Yes, this is much more in depth than most phone games and probably will not be on mobile anytime soon, but it would be great fun on my phone…
When there is much info to read up on (judgeing by how many words there are and how much space is taken), I usually skim through everything, decide what I think is the topic, make my own point, and leave it at that unless there is something important that comes up later. So yeah, I can be quite dismissive at times.
I think we should get back on point with our weekly updates 😉
You know what I currently think? Creeper tower defence for the android 🙂
Would take some work, but would meet all the standards previously listed previously.
. . . . we have runners of various sizes and properties, paths made of digi, and the much more amorphous creeper, which will earn it a distinction from other tower defense games. Some pre-set maps and modification of runner behaviour and variety, heavy UI reworking, and that might be a workable spinoff.
Um… question about CW technology in terms of lore.
Is the nanolathe some kind of replicator type device that converts energy directly into matter to be turned into packets, or is it just an energy-hungry machine that makes packets from a resource so plentiful there’s no point modeling it ingame?
Here’s an idea:
If there is a concept to make creeper exert anti-creeper, it must use ore. The more ore stored, the more the emmiter exerts. Maybe take 10% Ore out every time it emmits?
Whoops, made a mistake..It should be “If there is a concept to make EMMITERS exert anti-creeper, it must use ore.”
Sorry for the confusion/double post!
it the new CW3 soon to be released or?
would really much like a date or so.
cant wait to play it seems great already.!
If you watch past videos he says it will be this year. Likely in the first half of the year. No promises or official dates though.
I’m anxious too. But also grateful that he produces sequels so quickly compared to many other games.
Do you do your own graphics?
I hope this will be released this year – or at least this century!
I mean I have been waiting for this game so long it now kinda makes itself repulsive…. 🙁
Release an alpha or beta or anything, game is great as it is!