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cw4:cmod:docs:05b055d8-9cfd-4a14-8bcc-dffac30ce60d

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[VPAC Main] LURE

The LURE system is a structure that emits many signals and interference. The main mechanic of the LURE is the mimicking of Creeper signals to make the LURE's location appear to be under massive amounts of Creep, luring firing systems that attempt to target the deepest Creeper in range.
The list of units affected include but are not limited to:
Fighters, R-Fighters, V-Battlestations, MBFs, HCPPCAS's, Mortars, Thunderers, Rocket Launchers

Along side the mimicking of deep Creeper, LUREs also “shoute” information signals which on target acquisition systems make the LURE appear as an appealing target. In the case of VAUs however, this shouting is seen as annoying and entices VAUs to shoot at the LURE to shut it up.

Stats

  • 30 HP
  • Rapid self repair.
  • Uses 1 power.
  • Very easy to place.
  • Requires to be in 1 depth of Creep for an extended period of time to activate.
  • Can not be stunned, which is an attribute important for systems like the LURE (hence its mention here).
  • Can be placed on void.
cw4/cmod/docs/05b055d8-9cfd-4a14-8bcc-dffac30ce60d.txt · Last modified: 2023/02/06 08:28 by Vertu