The new map approval system has gone live. Starting July 11 2010, only maps with a score can be uploaded.
You must now submit a score before uploading the map. You, or a tester that you send the map to, can submit this score. The only condition is that the map must never be saved again using the map editor - the same file*
that was played must be submitted for the score to be recognized. Scores must be submitted before the map is uploaded or approved - you will not be able to see the score, but it will be recorded and will be available as soon as your map is approved.
1. Open Creeper World.
Check that you have the most current version of Creeper World. As of now that is version
0572. If you do not hav ethe latest game patch, download it from here: http://knucklecracker.com/creeperworld/patches.php
Then click on the green Custom Maps button. Do no
t click on the Launch Your Custom Game button. that button does not allow you to submit a score.
2. On the Custom Maps screen, click the blue Import Custom Map button.
3. Navigate to the location where you saved your custom map, click on the file name and click Open on the dialog.
4. Now play your map to completion. On the completion graph, click the Continue button.
5. On the screen to submit your score, fill in at your name (optional - if you don't, your uploaded score will be recorded as "anonymous"), and click on the Submit button.
It's that easy. Having a score settles all arguments on whether your map can be beat.
All maps that pass the rules for acceptable content and that can be beat will be published, regardless of hard or complex they are.
Note: The file can be sent from one player to another and it can be renamed by either the map author or the person play-testing the map. The only condition is that it must not be saved with the map editor. Each time the map is saved with the map editor, a unique uid
is assigned to the map. It is this uid that is used to match the scores to the map in the database.