Weekly 5-map tournament - Scifi Series- Closing 2012-01-22

Started by SmileyCoder, January 17, 2012, 02:14:28 AM

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SmileyCoder

All -
Sorry about the delay, in starting the next tournament. I have now chosen a (new) theme after Lord Farin told me that Units had allready been chosen as a theme, and 5 maps are ready for you guys to start pounding.

Few usefull links:
All Tournaments
Code Map Scoreboard
Tournament Score Tool

Theme:
Sci-fi Series

Map Name:Size:Complexity:
Star Gate UniSmallHigh
The HulkLargeHigh
The Next GenerationLargeHigh
The EventMediumHigh
Warehouse 13 Season 3MediumHigh

I know the last name is a bit .... but the map looks interesting.



Final Scores:

Tournament Results


RankPlayerTotal Score
1.TheSmileyCoder58031
2.Emperium58030
3.Lord_Farin57010
4.ctuna52224
5.Mandolin31164*
6.Gu25029163*
7._j_wal20048*
9.mpete10091*

* Did not finish all maps.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Lord_Farin

Be aware that the theme 'Units' was previously chosen (cf. this topic). Therefore, I suggest you pick new maps.
Behold, Nexus! Looketh skywards, for thy obliteration thence nighs, my foul enemy!

SmileyCoder

Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

SmileyCoder

Found a interesting map, Voyager Small/High and Medium/High, but I think its too hard to put as part of the weekly maps.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Lord_Farin

Quote from: SmileyCoder on January 17, 2012, 03:02:27 PM
Found a interesting map, Voyager Small/High and Medium/High, but I think its too hard to put as part of the weekly maps.
Interesting for sure; I managed to beat the Small/High.
Behold, Nexus! Looketh skywards, for thy obliteration thence nighs, my foul enemy!

SmileyCoder

Quote from: Lord_Farin on January 17, 2012, 05:29:33 PM
Quote from: SmileyCoder on January 17, 2012, 03:02:27 PM
Found a interesting map, Voyager Small/High and Medium/High, but I think its too hard to put as part of the weekly maps.
Interesting for sure; I managed to beat the Small/High.

Knocked 3 minutes off your time :P
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Lord_Farin

Quote from: SmileyCoder on January 18, 2012, 09:38:00 AM
Quote from: Lord_Farin on January 17, 2012, 05:29:33 PM
Quote from: SmileyCoder on January 17, 2012, 03:02:27 PM
Found a interesting map, Voyager Small/High and Medium/High, but I think its too hard to put as part of the weekly maps.
Interesting for sure; I managed to beat the Small/High.

Knocked 3 minutes off your time :P
Yes, I was more playing for the victory rather than the time. I have always liked the Impossible Code maps topic the best. Time critical playing is not what I'm best at.

Though I just managed to beat your time on The Event by about one minute  :)
Behold, Nexus! Looketh skywards, for thy obliteration thence nighs, my foul enemy!

Kithros

Quote from: Lord_Farin on January 18, 2012, 03:46:10 PM
Yes, I was more playing for the victory rather than the time. I have always liked the Impossible Code maps topic the best. Time critical playing is not what I'm best at.

Though I just managed to beat your time on The Event by about one minute  :)

To be fair, on harder maps time critical playing is even more important - the strategies that help you win easy maps very quickly are often the same strategies you'll want to use on harder maps.

Lord_Farin

Quote from: Kithros on January 18, 2012, 04:40:33 PM
To be fair, on harder maps time critical playing is even more important - the strategies that help you win easy maps very quickly are often the same strategies you'll want to use on harder maps.
True of course; but I generally can't push myself to the concentration to play an easy map at the top of my game.
Behold, Nexus! Looketh skywards, for thy obliteration thence nighs, my foul enemy!

SmileyCoder

Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Lord_Farin

Quote from: SmileyCoder on January 19, 2012, 03:56:24 PM
Updated Scores, Lord Farin has taken the lead.
Thanks. You might want to take the time to read the little text below my avatar.
Behold, Nexus! Looketh skywards, for thy obliteration thence nighs, my foul enemy!

SmileyCoder

Updated again.

I dont usually read the text under avatars. Lord_Farin is leading in most maps, but is down 1 map at the moment.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

SmileyCoder

Lord_Farin took the lead from me, by almost 10 minutes, and 8k points. I went through most of the maps one more time and I am now slightly in the lead, but it should still be possible to beat me.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Emperium

SmileyCoder, If you try The Event again, I am sure you can improve your score and time. I am sure you forget to take one crystal or NanoChip or Remnants.

thepenguin

See rules section D6:
QuoteNo two maps in a tournament can have the same combination of size/complexity
We have become the creeper...