Custom Map #195: Liberation Pinball

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UpperKEES

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Reply #15 on: September 13, 2011, 05:55:34 pm
I am not sure how I would record my play through if I have to save. I will just have to give it a go and see what happens.

Only every now and then a saved game can't be reloaded (it actually loads, but messes up the gravity and build direction). An easy solution for today is to save even more often, because 95% of your games will load fine.

Virgil announced to release a new patch tomorrow which will solve this issue. :)

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MadMurphy

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Reply #16 on: September 13, 2011, 06:04:08 pm
It is more that I like to have a single play through when I record



Ebon Heart

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Reply #17 on: September 13, 2011, 06:06:40 pm
It is more that I like to have a single play through when I record
Get a video up fast. :P I keep getting killed when those side emitters break free.

When the going gets tough, the tough get going. The smart left a long time ago.
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UpperKEES

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Reply #18 on: September 13, 2011, 06:35:42 pm
AMAZING! I can't imagine how difficult this way to create... graphics, effects, it's got it all. You even have little light thingies for when the ball hits a sensor. :D

Yeah, I got this idea when Virgil in the CW2 pre-release talk topic mentioned that moving blobs of Creeper would be able to destroy packets on their way. That's more than a year ago now....

It is more that I like to have a single play through when I record

Ah, you're making a video. Nice, make sure you post a link here! :)

By the way: I'm sure you can merge 2 video's or cut a part out when reloading.

« Last Edit: September 13, 2011, 06:38:10 pm by UpperKEES »

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Ebon Heart

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Reply #19 on: September 13, 2011, 07:00:40 pm
Hmm... The timing is great, the extra ball thing was a nice touch, though musts been a pain. There's also the effects up top which are amazing! The Drones are a nice touch too... Though the phantoms get annoying. Lol.

When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!


MadMurphy

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Reply #20 on: September 13, 2011, 07:00:51 pm
Yeah, I can edit the videos. I will probably have a video up once I can beat it.



MadMurphy

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Reply #21 on: September 13, 2011, 08:33:18 pm
After playing for awhile I dont think you will see a video from me, I just dont understand this map I guess.



UpperKEES

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Reply #22 on: September 13, 2011, 09:11:07 pm
No worries, I'll post a few hints in a couple of days, but I'll let everyone try for themselves first.

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Ebon Heart

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Reply #23 on: September 13, 2011, 09:56:51 pm
The big problem is that it's a pain in the neck to build anything with that ball flying all around. Oh well, and I thought your cw1 maps were amazing! :P I can't wait to see more from you.
EDIT: I decided to give your map another go... I got my butt kicked again. The majority of my problem is that I spend half the time just watching the ball, and the score thingy. The level's so good, I can add the sound effects in my head. This map is the bane if my existence, I'm easily distracted by... Ooh, look! A bug! *chases bug*
« Last Edit: September 13, 2011, 10:52:09 pm by Ebon Heart »

When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!


UpperKEES

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Reply #24 on: September 14, 2011, 02:25:05 am
Glad to read just watching the map already is entertaining. :) When you're done watching just ignore the ball. As you know from one of Virgil's story maps it's no problem when your weapons get hit by a moving field of Creeper for a short period of time. Of course you'll need to build your civilian buildings in safe spots and while there seems to be ample space available to do so, it's actually possible to generate 90+ energy at the end of the map.

Regarding the music: yeah, I had been thinking about that myself as well! ;D Maybe something for CW3....

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RichieRich

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Reply #25 on: September 14, 2011, 04:53:21 am
Wow  ;D  What a seriously cool construct.

I have to admit I havn't a clue how to approach this at this point. Hopefully get some time at the weekend.



DethbyIT

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Reply #26 on: September 14, 2011, 05:28:05 am
The long wait is over!
Fantastic concept, graphics, and game play...but I'll be working this one for a good long while.
Thanks UK.
dbit



Ebon Heart

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Reply #27 on: September 14, 2011, 07:14:48 am
KEES, I think you made your map too hard. 200+ downloads, 27 comments, and 1 score. Lmao. If I ever get it, I'll record my attempt. I think I'll have to test it when I have time and figure out where it's safe to build.
« Last Edit: September 14, 2011, 07:24:43 am by Ebon Heart »

When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!


Fisherck

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Reply #28 on: September 14, 2011, 08:55:02 am
KEES, I think you made your map too hard. 200+ downloads, 27 comments, and 1 score. Lmao. If I ever get it, I'll record my attempt. I think I'll have to test it when I have time and figure out where it's safe to build.
They'll come in. This is a big map. :)

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DethbyIT

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Reply #29 on: September 14, 2011, 12:12:52 pm
Kees don't play around when it comes to map-making - only first class projects.
You do have to be better than the average bear at playing CW to beat them - or do what I do and wait for the hints.

In the mean time, I just keep firing this thing up and watching that damn ball bounce around.
<Grin>

dbit