Custom Map: Nice Job 18: The Chemist

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AutoPost

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on: June 15, 2010, 08:33:16 pm
This topic is for discussion of map: Nice Job 18: The Chemist


Author: UpperKEES

Desc:
This map is probably on the edge between 'Medium' and 'Hard', but I've chosen for 'Medium' as you never have to engage the creeper in the parts where it's deep and intensive, which makes this map definitely easier than my hard rated maps. Put on your lab coat and enjoy!



UpperKEES

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Reply #1 on: June 15, 2010, 08:47:58 pm
Title:
Nice Job 18: The Chemist
Difficulty:
Medium
Creeper type:
Land only
Remarks:
This map is probably on the edge between 'Medium' and 'Hard', but I've chosen for 'Medium' as you never have to engage the creeper in the parts where it's deep and intensive, which makes this map definitely easier than my hard rated maps. Put on your lab coat and enjoy!
Description:
When you arrive at your chemistry laboratory, you notice that your set up looks fine, but your formulas are all over the place.

Because this is your first day as a chemist you really need them. Fortunately your chemicals are still in their test tubes and the beaker.

Please use all chemicals, collect the formulas and light the Bunsen burner before you get killed in that Erlenmeyer flask!
Download page:
Nice Job 18: The Chemist
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NNR_Alex

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Reply #2 on: June 16, 2010, 01:13:41 pm
I think i've come to the conclusion that whatever your time is, i usually take at least twice as long, at least on my first run, i'm not sure how i could speed up my run on this one, but i don't really play for scores anyways, at least i kept it under an hour this time.



snowmaker (JM)

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Reply #3 on: June 16, 2010, 07:43:37 pm
Nice map. Oh course, I have always enjoyed your themed maps. Keep em coming.



UpperKEES

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Reply #4 on: June 16, 2010, 09:43:56 pm
I think i've come to the conclusion that whatever your time is, i usually take at least twice as long, at least on my first run, i'm not sure how i could speed up my run on this one, but i don't really play for scores anyways, at least i kept it under an hour this time.

On my first run I would be about 10 minutes slower as well, so don't worry about that. Regarding shaving off those last few minutes: I've been playing CW almost daily for about half a year now, so just keep going and you'll keep improving. I still do. And having fun is much more important than setting a fast time; it's just that setting a fast time is a lot of fun to me as I love that additional challenge.

Nice map. Oh course, I have always enjoyed your themed maps. Keep em coming.

Thanks JM! :) 7 more will be released (2 per week). Nice Job 25 will be the last in this series. They're all finished by now and I'm very happy with how they turned out.

Edit:

i'm not sure how i could speed up my run on this one

I forgot to give a tip:

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« Last Edit: December 13, 2010, 04:15:17 pm by UpperKEES »

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NNR_Alex

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Reply #5 on: June 16, 2010, 10:41:13 pm
well i just shaved a lot of time off my run on my second go through.  again i probably do things the hard way, i build collectors on and under the table all right but i also go up the sides of the map, leap frogging my way to try and keep as much creeper back as i can, then i go for the top test tubes first, so i at least have the speed tech and drones to make things go faster, usually two drones to just bomb the bottom test tubes and clear out enough creeper so my blasters are overwhelmed when i drop them in, after that it's in the bad when i round up the last notes.  normally i hate using drones but they come in handy this time.



UpperKEES

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Reply #6 on: June 16, 2010, 11:04:27 pm
Ah! 12 minutes faster!  8)

The nice thing about most CW maps (and I hope including mine) is that you can solve them in many different ways. I always try to allow for that freedom.

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« Last Edit: December 13, 2010, 04:16:17 pm by UpperKEES »

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Karsten75

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Reply #7 on: June 16, 2010, 11:17:12 pm
I'm amazed and impressed with the exquisite effects you've achieved in this map.  But as usual with your maps, I fail. :(


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UpperKEES

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Reply #8 on: June 16, 2010, 11:45:33 pm
Thanks Karsten! :)

Did you read the above tips I just posted before you tried? That might help a lot.

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« Last Edit: December 13, 2010, 04:17:03 pm by UpperKEES »

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Karsten75

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Reply #9 on: June 17, 2010, 02:03:18 am
I had a different strategy, but it didn't work out. I might try again. I think I won your Netherlands map, but I don't recall any other map since then.

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NNR_Alex

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Reply #10 on: June 17, 2010, 02:21:14 am
i usually think 'how much energy can i get first before diving in fully'.  i knew the creeper would be easy enough to push back up along the sides, it's the loki effect as you discribed it only now it's a long narrow tunnel rather than a small opening.  i used 3 blasters to go up the sides, two to start leap frogging my way up, but when you get to the high wall that the creeper overflows on you have to leave a blaster there to keep it from overflowing into the narrow passage way, that's where the third blaster comes in at.



UpperKEES

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Reply #11 on: June 17, 2010, 02:50:18 am
I had a different strategy, but it didn't work out. I might try again. I think I won your Netherlands map, but I don't recall any other map since then.

My Netherlands map (NJ-1: The Engineer) is definitely harder than this one, because of the energy limit and the emitters that are closer together. The time you've set there is actually very good!

Two other relatively easy maps are NJ-8: The Life Guard (don't let the amount of emitters scare you; most of them are set to zero) and NJ-10: The Teacher. You can also give these a try if you like.

i usually think 'how much energy can i get first before diving in fully'.  i knew the creeper would be easy enough to push back up along the sides, it's the loki effect as you discribed it only now it's a long narrow tunnel rather than a small opening.  i used 3 blasters to go up the sides, two to start leap frogging my way up, but when you get to the high wall that the creeper overflows on you have to leave a blaster there to keep it from overflowing into the narrow passage way, that's where the third blaster comes in at.

I might give this a try when someone beats my score. This is not unlikely, because I recall setting a better time during testing (I lost 2 collectors in a test tube due to a deficit). Thanks for sharing your strategy!

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Fisherck

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Reply #12 on: June 17, 2010, 06:42:52 pm
Very fun map! It took me a little more than a couple tries to get
my time down, let alone finish it. I liked how you needed to fight
the Creeper at multiple points, keeping you multitasking.

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UpperKEES

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Reply #13 on: June 17, 2010, 09:04:37 pm
Thanks Fisherck! :)

And wow, the completion times got very close (top 3)!

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Karsten75

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Reply #14 on: June 17, 2010, 10:26:27 pm
I did it myyyyyyy way... (with apologies to Frank Sinatra).

"Any leftover cabbage can and will be mixed with mayo"
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