Custom Map: Extreme Emitter

Started by AutoPost, June 05, 2010, 03:32:22 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map: Extreme Emitter


Author: Nick Boyett

Desc:
It's kind of hard.

mthw2vc

Not really hard. Even without thor, it can be done. It just takes awhile if you don't use it.

UpperKEES

Of course you can beat a 1000 intensity low interval emitter without Thor; we've seen maps like that before.

This map however I'm sure you can't beat without building Thor.
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview

mthw2vc

#3
This image shows otherwise.

UpperKEES

#4
Don't see the picture (yet), but you just showed it in chat, so I believe you.

I figured the combination of the spores and the placement of the emitter (more centred than on your own map) would cause a problem, but didn't take into account that you start off with 6.6 energy per second.

Edit: ah, there it is. Please post one after finishing as well! The max output of OC is 32, so that's the only thing that could cause a problem now I think.
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview

mthw2vc

#5
FINALLY...

It could probably be pushed back quite a ways more once you get the creeper off the high ground, but that's too much trouble...

UpperKEES

Heheh! It was nice following this process through chat, thanks for that! :)

(And nice job of course! ;))
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview

The smoking revolver

There is always a I in team