Weekly 5-Map Tournament – Experimental Week - closing 17 Feb 2013

Started by ea3401, February 11, 2013, 01:43:42 AM

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ea3401

This week all maps have experimental weapons. Let the dark beam knuckle down to work.

A few useful links:
All Tournaments
Code Map Scoreboard
Tournament Score Tool

Theme:
Experimental Week



   
   
   
   
   
   
Map Name:Size:Complexity:
night one songSmallMedium
after two appleMediumMedium
funny car coatSmallHigh
street we saidMediumHigh
garden were fromLargeHigh

ea3401

Results Per Player


   
   
   
   
   
   
   
   
   
   
RankNamenight one songafter two applefunny car coatstreet we saidgarden were fromTotal ScoreTotal Time
1ea340111883117851165111981111075840723:36
2asmussen11317110411023811523108105492950:57
3Wheatmidge1072910140115981068443151
4dt42108221078898541118742651
5mopa4211549116131085034012
6ctuna10149113701044231961
7samefaen991110420998730318
8Gu2501103211032
9Atomicfrog1018210182
Scores recorded at 2013-02-17 19:23:50 forum time.

asmussen

Well, at least we know they should all be possible, now. Funny car coat was the only one I looked at and wasn't sure if I was going to be able to complete. :P
Shawn Asmussen

ea3401

Yeah, the 3rd mission is really hard, but definitely not impossible. :)

Wheatmidge

funny car coat was fun... I really should have went for a better time.. but I defended myself and then just built tech labs and researched stuff for ten minutes then pushed out. I didn't even end up using a dark beam, just conversion bombs and blasters

deety42

I'd love a screenshot on funny car coat.  I can't seem to get enough energy to do much of anything.

Wheatmidge

Here's my pic. I think at about the 13 minute point the repulsors couldn't hold back the creeper anymore... but ea3401 beat the level in 6 minutes i think... so there must be a MUCH more effective way than my 18 minute time.

deety42

Wow.  You really did dig in.  I tried a similar approach above ground but couldn't stay alive long enough.  Thanks!

Kithros

If it were me (just looking at the map, not actually having played through it) - I would probably try to conversion bomb the bottom-right emitter ASAP (ideally before the walls break through, though I'm not certain you could do it quite that fast) - it's a significantly higher intensity emitter than the middle emitter, so the anti-creeper bubble will last for quite a while if you use shields well, and if you let some of the anti-creeper through to the top it can let you defend without needing repulsors too.

Continually rebuild shields if necessary (ie. if you still need to build more reactors and the anti-creeper on it's own wouldn't last long enough) whenever they break and the anti-creeper flows through - this way you can minimize the damage the anti-creeper takes by only making it take damage from the creeper for a few seconds each time the shields break.

deety42

So, I finally beat that ugly thing.  I started out like Wheatmidge--digging in. But I focused on reactors and not tech, so that I could build conversion bombs.  I managed to knock out the two emitters by the ten minute mark using mostly conversion bombs plus a few blasters, shields, & repulsors.  I should've done a much quicker job mopping up, and I finally built a dark beam to take out the last separate emitter.  But it was ugly and I think could've been done much more quickly. 

ea3401

I used the dark beam to clean the top area from time to time, while I was building a second base on left side.

Kithros

I was thinking more along the lines of this:
Spoiler
[close]

I stopped at that point because I don't like micromanaging dark beams - way too tedious for me.

ea3401

In case of no more change in the next hours, the baton will be passed to Shawn Asmussen.

ctuna

Quote from: ea3401 on February 13, 2013, 06:50:40 PM
I used the dark beam to clean the top area from time to time, while I was building a second base on left side.

Congratulations, ea3401. I'd love to see how you got the dark beam to function effectively with so little energy on the right side, and how you got from the pictured status to completion in the next 2 minutes. I must be missing some basic concepts here.

mopa42

Here's the results table. Only two people able to complete all maps!

Results Per Player


   
   
   
   
   
   
   
   
   
   
RankNamenight one songafter two applefunny car coatstreet we saidgarden were fromTotal ScoreTotal Time
1ea340111883117851165111981111075840723:36
2asmussen11317110411023811523108105492950:57
3mopa421154910138116131085044150
4Wheatmidge1072910140115981068443151
5ctuna1102510149113701044242986
6dt42108221078898541118742651
7samefaen991110420998730318
8Gu2501103211032
9Atomicfrog1018210182
Scores recorded at 2013-02-18 00:01:53 forum time.