ya... but there's a certain point where, if you get enough stuff around them, you can cap nearly anything. short of an intensity 1000 burst, there's not much to do to stop that. and Even intensity 1000 emitters can be fought back, mthw2vc has proved that. And the purpose would be to see how long you can survive, not see how far you can push... Trust me, what I'm working on should be pretty neat.