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prpl:getunitisdestroyed

<- PRPL reference <- Everything Else 2

GETUNITISDESTROYED

ArgumentsResultNotation
[ - ]

Description

ShipAttribte list GET and SET calls for each of these Boolean or data, as may be the case. ISDESTROYED dead ? 1 : 0)); ISENEMY enemy ? 1 : 0)); ISCONNECTEDTOENERGYMINE IsConnectedToEnergyMine() ? 1 : 0)); HASAMP IsAmpGemInstalled() ? 1 : 0)); ROTATION eulerAngles.z*Mathf.Deg2Rad)); ROTATIONDEGREES eulerAngles.z)); COORDX cellX)); COORDY cellY)); PIXELCOORDX transform.position.x)); PIXELCOORDY transform.position.y)); HULLWIDTH shipPlan.GetHullWidth())); HULLHEIGHT shipPlan.GetHullHeight())); HULLSIZE shipPlan.totalHullCount)); HULLBUILT scannedHullCount - hullToBuildCount)); CMCOST BUILD_COST)); CMBUILTAMT builtAmt)); ENERGY energyStore)); ENERGYCAP ENERGYCAP)); THRUSTMULTIPLIER THRUST_MULTIPLIER));

Examples



prpl/getunitisdestroyed.txt · Last modified: 2016/12/02 18:34 by 127.0.0.1