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prpl:getshipnamefromslot

<- PRPL reference <- Ships

GetShipNameFromSlot

ArgumentsResultNotation
int string [int- string]

Description

int ARG1: Slot ID. Valid slot IDs are 0 to 23 inclusive.

Returns the name of the ship associated with a given build slot. This is the same name that appears on the build button. If the slot with the given ID is empty, an empty string is returned. If the Slot ID is invalid GetShipNameFromSlot returns nothing.

Examples

TODO 
prpl/getshipnamefromslot.txt · Last modified: 2017/02/16 05:11 by MxGoldo