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prpl:getemitterenemypattern

<- PRPL reference <- Everything Else 2

GETEMITTERENEMYPATTERN

ArgumentsResultNotation
[ - ]

Description

Examples

	i1 = GetIntFromStack(); { 
			stack.Push(new Data((int)(enemyPattern)); 	// 0=SINGLE 
														// 1=CHAIN 
														// 2=BOX 
														// 3=CENTI 
														// 4=BAR 
														// 5=WHEEL 
 
prpl/getemitterenemypattern.txt · Last modified: 2016/12/02 18:34 by 127.0.0.1