<- PRPL reference <- Everything Else 2
Arguments | Result | Notation |
---|---|---|
Particle ID (PID), X Position, Y Position | [ int float float - ] |
#Im creating the particles for the PIDs, if you have a source of PIDs feel free to ignore the line below 20 20 0.0 0.75 0 false CreateParticle ->PID #Teleports the particle on top of itself, basicly we just remade a emitter <-PID CurrentPixelCoords SetParticlePosition
f2 = GetFloatFromStack(); //y f1 = GetFloatFromStack(); //x i1 = GetIntFromStack(); //Particle UID