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prpl:randfloat

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<- PRPL reference <- Everything Else 2

RANDFLOAT

ArgumentsResultNotation
[ - ]

Description

Examples

	stack.Push(new Data((float)GameSpace.instance.RandDouble())); 
 
prpl/randfloat.1480721632.txt.gz · Last modified: 2025/02/14 14:56 (external edit)