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prpl:notpersist

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<- PRPL reference <- Scripts

NotPersist

ArgumentsResultNotation
varname [ string - ]

Description

Sets a variable to not be persisted. Normally script variables save when the game is saved. NotPersist causes them to be left out of save files.

Examples

An important use for this

1 ->var1
2 ->var2
"var2" NotPersist
prpl/notpersist.1529013171.txt.gz · Last modified: 2025/02/14 14:56 (external edit)