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<- PRPL reference <- Everything Else 2
Arguments | Result | Notation |
---|---|---|
X Y Enemy | [ int int bool - ] |
Grow the struc at a location. Will grow over any “blueprint”/“redprint” connected. Will do nothing if there is no “blueprint”/“redprint”. The colour of the grown Struc is defined by the “Enemy” parameter.
CurrentCoords 0 GrowStruc #Grow one bit of struc every frame, so 30 times per second.