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prpl:growstruc

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<- PRPL reference <- Everything Else 2

GROWSTRUC

ArgumentsResultNotation
[ - ]

Description

Examples

	i3 = GetIntFromStack(); //enemy 
	i2 = GetIntFromStack(); //y 
	i1 = GetIntFromStack(); //x 
 
	stack.Push(new Data(i4)); 	//0 for didn't do anything, 
								//1 for normal struc, 
								//2 for armor. 
								//That is whether it is built or destroyed the enemy type. 
 
prpl/growstruc.1480721644.txt.gz · Last modified: 2025/02/14 14:56 (external edit)