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prpl:getunittransformposition

<- PRPL reference <- Units

GetUnitTransformPosition

ArgumentsResultNotation
float float float [ - float float float ]

Description

Get's the current core's 3d position, the first 2 numbers (x,y) are the same as pixel coordinates, and the 3rd number (z) is the core's elevation, which is always -2.5 (2.5 above the ground).

Examples

GetUnitTransformPosition Trace3
prpl/getunittransformposition.txt · Last modified: 2018/06/17 11:23 by kajacx