<- PRPL reference <- Everything Else 2
Arguments | Result | Notation |
---|---|---|
Unit UID | Whether the unit is an enemy | [ i1 - b1 ] |
Returns whether or not the provided unit is an enemy.
Destroy all enemies, forcing a victory.
0 0 9999 TRUE GetAllUnitsInRange ->units <-units GetListCount 0 do <-units[I] ->unit <-unit Self neq <-unit GetUnitIsEnemy and if <-unit 0 DestroyUnit endif loop Self 0 DestroyUnit