<- PRPL reference <- Everything Else 2
Arguments | Result | Notation |
---|---|---|
int | [ - Frames ] |
Get the game-time (i.e. mission clock time) in frames. There are 30 frames to 1 second.
GetGameTimeFrames 30 mod eq0 if # Once per second. "Frames:" GetGameTimeFrames Trace2 "Seconds:" GetGameTimeFrames 30 div Trace2 # Seconds on the game clock. endif