<- PRPL reference <- Everything Else 2
| Arguments | Result | Notation |
|---|---|---|
| int | [ - Frames ] |
Get the game-time (i.e. mission clock time) in frames. There are 30 frames to 1 second.
GetGameTimeFrames 30 mod eq0 if # Once per second.
"Frames:" GetGameTimeFrames Trace2
"Seconds:" GetGameTimeFrames 30 div Trace2 # Seconds on the game clock.
endif