Game Basics
Features
Mapmaking
Game Basics
Features
Mapmaking
ShowGameMessage(<-message <-buttonText <-button2Text <-pauseGame <-messagechannel)
Shows a game message. 
message: The string message to show. 
buttonText: Text for the first button. If empty the button is not shown. 
button2Text: Text for the second button. If empty the button is not shown. 
pauseGame: Bool indicating if the game should be auto paused. 
messageChannel: The message channel to message when a button is clicked.