The Kelvin Freeze Cannon is a ship part that is capable of freezing the creeper in its tracks; preventing creeper from flowing on affected tiles.
Each shot from a Kelvin Freeze Cannon costs 0.1 energy and stops all creeper flow on all tiles within a radius of 4 (total 49 tiles) for 32 frames (1.06 seconds).
0 Gems | 1 Gems | 2 Gems | 3 Gems | 4 Gems | 5 Gems | |
---|---|---|---|---|---|---|
Range | 60 | 62 | 64 | 66 | 68 | 70 |
Fire Delay | 16 | 15 | 14 | 13 | 12 | 11 |
Energy Usage per Second | 0.19 | 0.2 | 0.21 | 0.23 | 0.25 | 0.27 |
The Kelvin Freeze Cannon excels against deep creeper and narrow passageways. Slowing down creeper flow lets more creeper build up on each individual tile, allowing your other weapons to do more effective damage.
One of the most powerful uses of a Freeze Cannon is the weapons ability to indefinitely hold even the densest creeper at a narrow chokepoint. If a Freeze Cannon is shooting at a narrow 1) chokepoint, the creeper will not be able to flow through that chokepoint, allowing you to indefinitely hold against even the densest creeper. This pairs extremely well with Rockets to do insane damage to the blocked off creeper.
List of story ships that have a freeze cannon. This section contains spoilers.
List of story ships that have a freeze cannon. This section contains spoilers.
Ships | Apex Ship • Coilship • Cryon • Defender • Digger • Duster • Frigate • Gunship • Maker • Part Ship • Spirit Ship |
Other Player Units | CBomb • Dark Echo • Darkling • Nullifier • Ore Miner • Portal • Reactor |
Parts | Excavation Lathe • Kelvin Freeze Cannon • Mark 1 Cannon • Mercury Rocket Launcher • Sentinel Cannon |
Enemies | Bot • Digimaker • Emitter • Fixed Emitter • Part Emitter • Phantom Emitter • Rift Inhibitor • Spawner • Thrower |
Map Elements | AC Ore Emitter • B.O.B. • Hibernation Pod • IXE Core • Info Cache • Tech Module • T.O.M. • Upgrade Gem |