The Apex Ship can construct other ships and units using its onboard blueprint system, and supply them with ammunition. It also comes with some basic firepower to defend itself against weaker threats.
This section features spoilers for the campaign. Click to reveal this section.
This section features spoilers for the campaign. Click to reveal this section.
The Abraxis Apex Ship features a slimmer profile and vastly enhanced firepower.
The Survival Apex can operate all functions of the Apex Ship but does not have any firepower or lathe. It does lower the energy ramp up time from two minutes to 30 seconds, allowing you to more easily build a supporting fleet early on.
Help Tab transcript
Help Tab transcript
The Apex Ship serves as the central hub of your operations. Providing construction materials and ammunition packets to all other ships. It generates energy through internal reactors, gradually increasing output over time. Equipped with both a Mark 1 Cannon and a Sentinel Cannon, it defends against nearby creeper and bots.
Unit JSON
Unit JSON
Apex Ship:
{ "type": "unit", "displayname": "Apex", "permanentinventory": true, "isapex": true, "isportal": false, "image": "shipNew.png", "position": [0, 0], "pivot": [0.5, 0.5], "maxammo": 500, "movable": true, "isbuilt": true, "powergeneration": [0.01, 0.1, 3600], "powerdispatchstoremax": 1, "parts": [ {"part": "$/weapon_cannon/weapon_cannon.json", "position": [18, -4]}, {"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [10, -2.5]}, {"part": "$/weapon_lathe/weapon_lathe.json", "position": [5, -3]}, ], "controllers": [ { "name": "ondestroy_sandexplosion" } ] }
Abraxis Apex Ship:
{ "type": "unit", "displayname": "Apex", "permanentinventory": true, "isapex": true, "isportal": false, "image": "body.png", "position": [0, 0], "pivot": [0.5, 0.5], "maxammo": 500, "movable": true, "isbuilt": true, "powergeneration": [0.01, 0.1, 3600], "powerdispatchstoremax": 1, "parts": [ {"part": "$/weapon_lathe/weapon_lathe.json", "position": [5, -4]}, {"part": "$/weapon_rocket/weapon_rocket.json", "position": [4, 0]}, {"part": "$/weapon_rocket/weapon_rocket.json", "position": [-5, 0]}, {"part": "$/weapon_cannon/weapon_cannon.json", "position": [15, -1.5]}, {"part": "$/weapon_cannon/weapon_cannon.json", "position": [10, -1.5]}, {"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [-1, -4]}, {"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [-6, -4]}, ], "controllers": [ {"name": "ondestroy_sandexplosion"} ] }
Survival Apex:
{ "type": "unit", "displayname": "Survival Apex", "permanentinventory": true, "isapex": true, "isportal": false, "image": "body.png", "position": [0, 0], "pivot": [0.5, 0.5], "maxammo": 500, "movable": true, "isbuilt": true, "powergeneration": [0.01, 0.1, 900], "powerdispatchstoremax": 1, "controllers": [ { "name": "ondestroy_sandexplosion" } ] }
Ships | Apex Ship • Coilship • Cryon • Defender • Digger • Duster • Frigate • Gunship • Maker • Part Ship • Spirit Ship |
Other Player Units | CBomb • Dark Echo • Darkling • Nullifier • Ore Miner • Portal • Reactor |
Parts | Excavation Lathe • Kelvin Freeze Cannon • Mark 1 Cannon • Mercury Rocket Launcher • Sentinel Cannon |
Enemies | Bot • Digimaker • Emitter • Fixed Emitter • Part Emitter • Phantom Emitter • Rift Inhibitor • Spawner • Thrower |
Map Elements | AC Ore Emitter • B.O.B. • Hibernation Pod • IXE Core • Info Cache • Tech Module • T.O.M. • Upgrade Gem |