During gameplay you will encounter and interact with all sorts of sands. This page will outline what they are and what they do. For information on how the different sands are simulated, check Sand Simulation/Chemistry.
The following information describes default settings of various sands; map creators can alter these as they see fit for their maps and the following may not be accurate for maps in Colonies.
You can see how sands are called in-game by hovering over them with your cursor, then taking note of the UI panel at the bottom of the screen:
Liquid sand | Acid • Boomzene • Breeder Liquid • Creeper Eater Liquid • Ixeide • Molten Metal • Oil • Pixelium • Water |
Falling sand | Sulfur • Nitron |
Solid sand | Breeder Land • Metal |
Sand Name | Classification | Description |
---|---|---|
ACID | Liquid sands | is moderately harmful to stationary ships and can be used in chemistry. |
ACID VAPOR | Gaseous sands | is a product of acid and lava. After some time it settles back into acid. |
AC MAKER | Falling sands | produces anticreeper. |
AC ORE | Falling sands | can be collected by a nearby Ore Miner. |
ANGORIUM | Liquid sands | can supercharge nearby T.O.M. and B.O.B. units. |
BEDROCK | Rock Sands | cannot be excavated. |
BOOMZENE | Falling sands | is used in chemistry and will explode in contact with embers. |
BREEDER LAND | Rock Sands | may produce creeper or anticreeper when in contact with them. |
BREEDER LIQUID | Liquid sands | may produce creeper or anticreeper when in contact with them. |
CREEPER EATER LAND | Rock Sands | slowly destroys creeper on contact. |
CREEPER EATER LIQUID | Liquid sands | slowly destroys creeper on contact. |
CREEPER GAS FALL | Liquid sands | information needed |
CREEPER GAS RISE | Gaseous sands | information needed |
CREEPER MAKER | Falling sands | produces creeper. |
DAMAGEABLE LAND | Rock Sands | slowly erodes in contact with creeper. |
DECAY LAND | Rock Sands | slowly erodes on its own. |
DOWN FIELD | Rock Sands | pushes creeper down. |
EMBER | Falling sands | sets sands on fire. |
FIRE SMOKE | Gaseous sands | information needed |
ICE | Falling sands | Melts into water on contact with lava. |
IXEIDE | Liquid sands | melts enemy structures on contact. |
KIRKIUM | Falling sands | is collected for extra Store energy. |
LAND | Rock Sands | is the basic terrain that maps are comprised of. |
LAVA | Liquid sands | is very harmful to stationary ships, also can set sands it makes contact with on fire. |
LEFT FIELD | Rock Sands | pushes creeper to the left. |
LOOSE METAL | Falling sands | information needed |
LOWLAND | Rock Sands | will let creeper through when creeper gets dense enough. |
METAL | Rock Sands | melts in contact with lava. |
MOLTEN METAL | Liquid sands | is a product of metal and lava. Ships can't operate in it. |
NO FLOW | Rock Sands | doesn't let creeper pass. |
OIL | Liquid sands | is used in chemistry and will burn when set on fire. |
PIN FIELD | Rock Sands | traps creeper inside. |
PIXELIUM | Liquid sands | blocks ships and can be used in chemistry. |
POROUS | Rock Sands | information needed |
RIGHT FIELD | Rock Sands | pushes creeper to the right. |
ROCK | Rock Sands | can't be excavated. |
SAND | Falling sands | falls down and is damaged by creeper. |
SHIELD | Rock Sands | can be constructed using lathes to temporarily hold creeper back. |
SMOKE | Gaseous sands | information needed |
STONE | Falling sands | falls down and takes longer to excavate. |
SULFUR | Falling sands | is used in chemistry. |
TERP GAS | Gaseous sands | is produced when terraforming using lathes. |
UP FIELD | Rock Sands | pushes creeper up. |
WATER | Liquid sands | is harmless to ships, extinguishes fires. |
WOOD | Rock Sands | burns when set on fire. |