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ixe:controller:particulategun

particulateGun

Fires projectiles at particulate in range. Used by Particulate Ship.

Arguments

shotimage(string)
Path to image file used as projectile sprite
turbo(bool)
If true, weapon's fire rate is increased tremendously
fire_range(int)
Maximum distance in map pixels at which weapon will aim and fire at targets
fire_cost(float)
Ammo consumed from parent ship per shot fired
fire_delay(int)
Time between shots in game frames
ixe/controller/particulategun.txt · Last modified: 2025/01/31 00:20 by Argonwolf