User Tools

Site Tools


cw4:info:stash

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
cw4:info:stash [2020/10/22 15:27] Karsten75cw4:info:stash [2021/09/21 13:12] (current) – cutoff note Karsten75
Line 6: Line 6:
  
 Stashes slowly accumulate Creeper that passes by them, rising from the ground. Once a Stash reaches its storage limit, it will release accumulated Creeper all at once, creating a wave. The emission from a Stash is a multiple of the amount it absorbed, resulting in a new increase in Creeper on the map. Stashes can be deactivated by clearing all Creeper from them. Stashes slowly accumulate Creeper that passes by them, rising from the ground. Once a Stash reaches its storage limit, it will release accumulated Creeper all at once, creating a wave. The emission from a Stash is a multiple of the amount it absorbed, resulting in a new increase in Creeper on the map. Stashes can be deactivated by clearing all Creeper from them.
- 
-<color=green><align="right"> <link="https://knucklecracker.com/wiki/doku.php?id=cw4:info:stash"><u>More Info</u></link></align></color> 
  
 Stashes will also release stored Creeper if the terrain around them is cleared. Stashes will also release stored Creeper if the terrain around them is cleared.
 Stashes enter a cooldown period after releasing. This prevents them from taking in the Creeper they just released. Stashes enter a cooldown period after releasing. This prevents them from taking in the Creeper they just released.
 +
 +:!: Note: [[stash|Stashes]], [[breeder]] terrain((Creeper breeder only, not AC breeder terrain)), and [[emitter|emitters]] turn "off" when the Creeper Cutoff limit is reached. The Creeper cutoff level is displayed on the map as part of the information pane on the [[lower left]] of the User Interface.
  
 <=[[Start| Index]] <=[[Start| Index]]
  
  
cw4/info/stash.txt · Last modified: 2021/09/21 13:12 by Karsten75