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⇐ Index
Stashes slowly accumulate Creeper that passes by them, rising from the ground. Once a Stash reaches its storage limit, it will release accumulated Creeper all at once, creating a wave. The emission from a Stash is a multiple of the amount it absorbed, resulting in a new increase in Creeper on the map. Stashes can be deactivated by clearing all Creeper from them.
<align=“right”> <link=“https://knucklecracker.com/wiki/doku.php?id=cw4:info:stash”><u>More Info</u></link></align>
Stashes will also release stored Creeper if the terrain around them is cleared. Stashes enter a cooldown period after releasing. This prevents them from taking in the Creeper they just released.
⇐ Index