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⇐ Index
Dark Towers create a dark exclusion zone around them, in which many basic unit features are disabled. Beacons must be used to clear the exclusion zone and allow units to operate properly in the area. Dark Towers can be disabled with a Nullifier.
If even a single tile of a unit is inside the exclusion zone, the unit will be affected by the zone's properties.
Dark Towers have editable attributes, which can be modified using the map editor:
Width:
The X value radius of the exclusion zone, in tiles.
Height:
The Z value radius of the exclusion zone, in tiles.
Is Square:
If enabled, switches the Dark Tower's circular zone to a rectangular one.
⇐ Index