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cw4:cmod:docs:acf906ef-1707-4bcd-95e9-9b5ba30d6a22

Index

“This little guy was discovered in a meteorite in Sir Guardian's outpost. They seem weak, only taking around several cannon shots, but trust me, when they are constantly swarming, they're like rapid-eating termites! Don't underestimate enemy numbers! And destroy the creep under them! They get boosted in a way when they're in slightly-deep creep!” - Althea

Cuboid

Cuboid, Origin Species.

Specializes in high numbers and moderately fast speed during attacks.
Vulnerable to splash-damage/high fire rate defenses.

Raw Stats

2.4 HP
0.2 Cells/Frame Speed.

2-seconds attack Speed.
0.1 Structure damage.
0.2 Rift Lab damage.

0.125 Damage Taken. Does not regenerate.

Creeper Boosts

This activates if the Cuboid is in depth 1 creeper or above.
+ 0.15 speed in cells. (Applies upon turning directions)
+ Heal Rate of 0.005/frame.

Anti Creeper De-buffs

This activates if the cuboid turns directions while in any-depth of anti creeper.
- 0.1 speed in cells. (Applies upon turning directions)
- Health-Decay rate of -0.0025/frame.

AFTER_SHOCK_BUFFS

+ Permanent Increased Health (Current Max Health + 1.5)
+ Reduced Taken damage (0.125 > 0.1)
+ Increased creeper output. (0.01/frame > 0.1/frame)

Weaknesses

High-Health structures (Unable to kill them quickly)
Splash-Damage (Mesh Area-damage or Direct Area-damage)
Rapid-Fire Structures (Single-Target or Area-Target)
Anti Creeper (Liquid Form)

Derivatives

These are cuboids that have evolved from this cuboid.

Quickoid
Heavoid
Phaseroid
Sulfuroid
Cruncheroid
Crimson Cuboid
Corrupted Cuboid

Index

cw4/cmod/docs/acf906ef-1707-4bcd-95e9-9b5ba30d6a22.txt · Last modified: 2024/06/26 05:55 by LiteralNoob