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The Crimsonator injects surrounding Creeper with the same compounds and stimuli as the Crystal does, promoting the synthesizing of Crimson which is extremally resilient to direct damage such as explosive cannon shells but some observation has found Crimson to be ever so slightly weaker than Anti Creeper rather than a 1:1 situation but this is so small such as 9:10 Crimson:AC, local production of Crimson will make up for this difference against AC but if Creeper is becoming Crimson via flowing around, this can be noticed although difficult.
Placing the Crimsonator next to Emission sources is the way to go but beware it requires 2 units of available wireless power.
[Version 2.6.1.8 and onwards] The VPAC Crimsonator is also slightly better than traditional Crystals, it produces Crimson at 112.5% efficiency compared to the Crystal which is 100% efficiency as a reference point.
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