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cw2:cw2_unit_data [2013/01/26 01:29] grauniadcw2:cw2_unit_data [2021/09/06 13:45] – Improved FIXME notes to: "See note at top of page." prk
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-~~DISCUSSION~~+ 
 +[[cw2:creeper_world_2|<-Creeper World 2]]
 ====== Creeper World 2 Unit Data ====== ====== Creeper World 2 Unit Data ======
  
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 <note>This data has been imported rather hastily, errors in the import process are likely, and the data should be cross-checked and verified to the link referred to above.</note> <note>This data has been imported rather hastily, errors in the import process are likely, and the data should be cross-checked and verified to the link referred to above.</note>
  
-==== Landing Ship ====+===== Liberation Ship ====
 |< 70% >| |< 70% >|
-                 ^          Amount^Upgrades^   Upgrade Effect^+     {{cw2:Liberation_ship.png}}            ^          Amount^ Upgrades^   Upgrade Effect^
 |Health            |              20|         0|                -| |Health            |              20|         0|                -|
 |Heal rate                0.09/sec|         0|                -| |Heal rate                0.09/sec|         0|                -|
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-==== Systems ====+===== Systems =====
  
-FIXME 
 ^System^Cost / -20%^Function^Energy per sec^Health^Heal rate^Amount of upgrades^Upgrade Effect^ ^System^Cost / -20%^Function^Energy per sec^Health^Heal rate^Amount of upgrades^Upgrade Effect^
-^Reactor|"5/4|0.15 energy/sec|0|0|-|5|+10% energy| +^{{cw2:reactor.png}}Reactor|5/4|0.15 energy/sec|0|0|-|5|+10% energy| 
-^Ore Rig|"10/8|1 ore/sec|0.06|0|-|5|+10% ore| +^{{cw2:orering.png}}Ore Rig|10/8|1 ore/sec|0.06|0|-|5|+10% ore| 
-^Beacon|15 / 12|power area (radius 9.5)|0.06|0|-|3|+2 cells radius| +^{{cw2:beacon.png}}Beacon|15 / 12|power area (radius 9.5)|0.06|0|-|3|+2 cells radius| 
-^Tech Dome|10(+5) / 8(+4)|0.021 technyte/sec|0.06|0|-|3|+10% technytes| +^{{cw2:techdome.png}}Tech Dome|10(+5) / 8(+4)|0.021 technyte/sec|0.06|0|-|3|+10% technytes| 
-^Shield|"5/4|block creeper|0|75|0.03/sec|0|-| +^{{cw2:shield.png}}Shield|5/4|block creeper|0|75|0.03/sec|0|-| 
-^Microrift|50 / 40|instant transport|0|0|-|0|-|+^{{cw2:microrift.png}}Microrift|50 / 40|instant transport|0|0|-|0|-|
  
 +Data in the above table may be inaccurate.  See note at top of page.  FIXME
  
-==== Weapons ==== 
  
-FIXME +===== Weapons =====
-^Weapon^Cost / -20%^Ammo capacity^Energy per shot^Health^Heal rate^Max. damage per shot^^ +
-^Blaster|25 / 20|8|0.2|5|0.09/sec|184000|| +
-^Maker|50 / 40|-|0|5|0.09/sec|120000|| +
-^Nullifier|50 / 40|-|0|0|-|1 health/emitter|| +
-^Launcher|50 / 40|12|3|5|0.09/sec|11500000|| +
-^Repulsor|20 / 16|15|0.05/cell/sec|5|0.09/sec|-|| +
-^Phantom Coil|"5/4|10|2.4/sec|0.5|0.09/sec|0.6/sec/phantom||+
  
 +^Weapon^Cost / -20%^Function^Ammo capacity^Energy per shot^Health^Heal rate^Max. damage per shot^^
 +^{{cw2:blaster.png}} Blaster|25 / 20|Fires at closest creeper in range. |8|0.2|5|0.09/sec|  184 000  ||
 +^{{cw2:maker.png}} Maker|50 / 40|Makes Anti-Creeper|-|0|5|0.09/sec|  120 000  ||
 +^{{cw2:nullifier.png}} Nullifier|50 / 40|Damages enemy structures|-|0|0|-|  1 health/emitter  ||
 +^{{cw2:launcher.png}} Launcher|50 / 40|Launches a rocket at "deepest" creeper in range|12|3|5|0.09/sec|  11 500 000  ||
 +^{{cw2:repulsor.png}} Repulsor|20 / 16|Pushes the creeper|15|0.05/cell/sec|5|0.09/sec|  -  ||
 +^{{cw2:phantomcoil.png}} Phantom Coil|5/4|Attacks phantoms in range |10|2.4/sec|0.5|0.09/sec|  0.6/sec/phantom  ||
  
-==== Experimentals ====+Data in the above table may be inaccurate.  See note at top of page.  FIXME
  
-FIXME 
-^Experimental^Cost / -20%^Ammo capacity^Energy usage^Health^Heal rate^Max. damage^^ 
-^Conversion Bomb|80 / 64|-|-|10|0.09/sec|creeper in range x 2|| 
-^Dark Beam|100 / 80|100|12/sec|0.5|0.09/sec|creeper in range|| 
-^Dark Mirror|"5/4|-|-|2|0.09/sec|-|| 
  
 +===== Experimentals =====
  
-==== Weapons & Experimental Upgrade effects ====+^Experimental^Cost / -20%^Function^Ammo capacity^Energy usage^Health^Heal rate^Max. damage^^ 
 +^{{cw2:cbomb.png}}Conversion Bomb|80 / 64|Converts all creeper in range to anticreeper|-|-|10|0.09/sec|creeper in range x 2|| 
 +^{{cw2:DarkBeam.png}}Dark Beam|100 / 80|Destroys all creeper in range and damages all structures in range, doesn't affect anticreeper|100|12/sec|0.5|0.09/sec|creeper in range|| 
 +^{{cw2:DarkMirror.png}}Dark Mirror|5/4|Used to guide dark beam, doesn't take damage form Dark beam |-|-|2|0.09/sec|-|| 
 + 
 +Data in the above table may be inaccurate.  See note at top of page.  FIXME 
 + 
 + 
 +===== Weapons & Experimental Upgrade effects =====
  
-FIXME 
 ^Weapon & Exp.^Fire rate (shots/sec)^Fire range (cells)^Move speed (cells/sec)^ ^Weapon & Exp.^Fire rate (shots/sec)^Fire range (cells)^Move speed (cells/sec)^
 ^upgrades| 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 | ^upgrades| 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 | 0 / 1 / 2 / 3 |
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 ^Dark Mirror|-|-|2.50 / 3.13 / 3.75 / 4.38| ^Dark Mirror|-|-|2.50 / 3.13 / 3.75 / 4.38|
  
 +Data in the above table may be inaccurate.  See note at top of page.  FIXME
  
-==== Fire Range Upgrade Effects ==== 
  
-FIXME+===== Weapon Fire Rate and Efficiency Comparison ===== 
 |< 100% 10% >| |< 100% 10% >|
-^ Number of fire rate upgrades^  Max. damage/sec\\ 0 / 1 / 2 / 3    Max. energy usage/sec\\ 0 / 1 / 2 / 3 ^  Max. damage / unit of energy\\ 0 / 1 / 2 / 3  +^ Number of fire rate upgrades    ^ Max. shots / sec.\\ 0 / 1 / 2 / 3    ^ Max. damage / sec.\\ 0 / 1 / 2 / 3    ^ Max. energy usage / sec.\\ 0 / 1 / 2 / 3    ^ Max. damage\\ per unit of\\ energy    
-^Blaster   |  %%552,000   / 690,000   / 920,000   / 1,380,000%%    |0./ 0.75 / 1 / 1.5|920000+^ Blaster  | 3.00 / 3.75 / 5.00 / 7.50 | 552,000   /   690,000 /   920,000 / 1,380,000 | 0.60 / 0.75 / 1.00 / 1.50   920,000        
-^Maker      %%120,000   / 144,000   / 180,000   /   240,000  %%  |0.24 / 0.29 / 0.36 / 0.48*|   500,000**| +^ Maker    | 1.00 / 1.20 / 1.50 / 2.00 | 120,000   /   144,000 /   180,000 /   240,000 | 0.24 / 0.29 / 0.36 / 0.48 * | 500,000 %%**%% 
-^Launcher   %%3,833,333 / 4,312,500 / 4,928,571 / 5,750,000  %%  |1 / 1.13 / 1.29 / 1.5|3833333|+^ Launcher | 0.33 / 0.38 / 0.43 / 0.50 | 3,833,333 / 4,312,500 / 4,928,571 / 5,750,000 | 1.00 / 1.13 / 1.29 / 1.50   3,833,333      | 
 + 
 +* This is without taking the +10% ore rig efficiency upgrades into account. The energy usage is the usage by the amount of rigs needed for max. output. 
 + 
 +%%**%% With all 5 ore rig efficiency upgrades the max. maker damage per unit of energy is 750,000. 
 + 
 +Data in the above table may be inaccurate.  See note at top of page.  FIXME 
cw2/cw2_unit_data.txt · Last modified: 2021/09/06 13:46 by prk