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crpl:docs:queuemove

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~~DISCUSSION~~ <- CRPL reference <- Movement Commands

QueueMove

ArgumentsResultNotation
X,Y coordinate to move to and the speed x1 y1 n1 –

Description

X and Y are map coordinates and the speed is in pixels per second. Queued movements go into a queue and are processed one at a time.

Examples

# Picks a random unit then goes there at 4 pixels per second. Once it has arrived, it picks another random unit and moves there at one pixel per second.
RandUnitCoords 4 QueueMove
RandUnitCoords 1 QueueMove
crpl/docs/queuemove.1385859350.txt.gz · Last modified: 2014/10/01 15:02 (external edit)